Jump to content
Dustloop Forums

LatiosG

Members
  • Posts

    104
  • Joined

  • Last visited

Everything posted by LatiosG

  1. MS-07B-3 Gouf Custom Pilot : Norris Packard Cost : 1000 Durability : 350 From : Mobile Suit Gundam 8th MS team Movelist [A] 75mm Gatling Gun Machine Gun rounds with good tracking and strength. Max 50 ammo that does not reload. After you run out, it reverts to 3-barrel 35mm Gatling Gun [A]3-barrel 35mm Gatling Gun Usable after you run out of the 75mm ammo. Slow and pretty weak. Max 10 ammo and reloads slowly [AB] Heat Rod Fires a grappling hook forward that will stun the enemy. Press B once it hits for a followup attack. Great for combos. Max 2 ammo that refills once Gouf touches the ground [AC] Heat Rod (Downwards) Fires a grappling hook downward that can stun the enemy if it hits. If it hits the ground, you can pull yourself into that direction. You can control the direction of where you initially fire it. Shares ammo with AB [bC] Heat Rod (Movement) Fires a grappling hook upward that will pull Gouf into the direction and lets him swing across great distances. Hold C to stay in place in the air with the help of a corefighter and input AC to throw the corefighter while in the air. Can do two hooks in succession. Extremely useful movement move that you will be using the entire match. Shares ammo with AB [2B] Bridge Throw Gouf grabs a piece of a bridge and throws it. Has guard properties that blocks ranged attacks and some melee attacks. Good for defense, pressure and oki Movement You will be using BC to move around the battlefield about 50% of the time. Use it at the start of a match and when you are trying to gain distance on an enemy MS (or escape one). Since you consume little to no boost while doing it, you can get a good upper-hand on an enemy if you close in on them. For very long distances use both rods to move. For normal encounters stick to one rod you can escape when needed or extend combos. A good technique is to do a short boost and use BC right after. After swinging off of a BC, opt to do a fuwastep/fuwafuwa to dodge attacks as you move forward. Play style As a 1k, you will generally shift to being a support unit but don't be afraid to take the front lines as that is where you shine. Always try to attack units when they are separated so they don't interrupt your combos. Since you don't have a Zunda combo, use a few shots from your machine gun at a time to pressure opponents. Always make sure to conserve your ammo until you get enough burst to refill it, getting stuck with the weak machine gun is liability. Bridge Throw has alot of uses offensively and defensively. Its range is not amazing so limit it to close range encounters or as an oki tool for when your opponent is waking up from a knockdown. Don't rely on it all of the time to block ranged attacks since its startup is somewhat slow. Cancel Routes a-->ab a-->ac a-->bc Melee Strings 5bbbb 5b8bbb 4/6bb 8bb cc8bb 2b(brick) Combos Video Use the replay feature to look for matches or the Nico gundam archives(need a niconico account to see) http://horibuna.web.fc2.com/EXVSFB/EXVSFB_0d63asskfvds.html <-- archive of hundreds http://www.nicovideo.jp/watch/sm22961491 <-- Good example of movement and use of machinegun Full Boost Changes courtesy of Brett and his translations Cannot regain boost with AC 2B reload time 7sec→5sec, now is set remotely Wire’s reload when you touch the ground after being shot in the air.
  2. Woot, I'm actually free for this night. I always miss US rooms on weekdays
  3. Red Kai has alot to his arsenal so that descriptions sounds like a boring upgrade from the 2k version (laser sounds like his arrow). I don't see why they couldn't have added Dreadnaught instead of Hyperion.
  4. At best, I'll know one hour before. I'll wait till then
  5. I cannot guarantee that I will be here on time, should I bother registering?
  6. Gold Sumo has alot of strong tools that could benefit from a cost increase. I always thought his moves were really strong for a 2k but hes still outclassed by other units. As for outlandish unit requests, I would love to see the musha gundams and knight gundam from the Dynasty warrior games.
  7. GN-X looks pretty interesting and Kamille in the MK-ll looks better than I thought he would. I might pick one of them up to expand my 1k repertoire. EDIT: I just noticed Luna has all the moves of her 2.5k counterpart and that shes a 2k herself. Jesus christ
  8. Yeah, I can't name any but there are some decent stages that are fair. The G gundam stage with the large arena comes to mind.
  9. I don't know how popular twitter is outside of a specific circle of people. It would be useful but I don't think many would use it.
  10. I'm also not a fan of the mission mode. I spent alot of my offline time in vanilla going through the different routes, upgrading characters, beating entire maps and getting icons. The missions now are so bland and often tedious instead of actually challenging. the levelup system is annoying and there also seems to be a much lower number of them compared to vanilla.
  11. They fill up somewhat quickly but people come and go, we haven't had an overflow situation but we would likely make another room in that case.
  12. Brave is looking pretty cool, like a long-range version of susanoo.
  13. I've used pad for the entirety of vanilla EXVS but I now use stick. It feels so much better.
  14. I like the suit but it feels the weakest out of all of the crossbone units. Are there any practical uses for the hammer besides combos? I found some shaky resets but nothing past that.
  15. GGs, random option is fun for nights like these and learning different suits.
  16. http://m.gamer.com.tw/forum/C.php?page=2&bsn=00109&snA=46959&bpage=0&subbsn=0&pagekey=%3Cype=&keyword= Seems to be a list for the future dlc operators.
  17. I usually get my games from AmiAmi. They ship out pretty early but you need to catch those 1am shipping notifications.
  18. I'm interested to try out Ez8 and Blue Frame since they have jumped pretty high since the original EXVS. Ez8 had such simple changes but he got so much better and Blue frame changes makes me excited.
  19. There was two player co-op in vanillia so I'm sure it will be in FB. I think this applies to mission mode as well but i know arcade and Versus has it.
  20. There were alot of HUDs design that I have never seen before, wow. I'm buying atleast five of them since I think these are the best bang for your buck. The Navi's are pretty meh and the costumes are too pricey for what they are. Out of the "leaked" dlc list, I'm only slightly excited for the original ground gundam since I'm a big 8th Ms team fan but there's not much they can do with him without making him very assist based.
  21. I don't know if i can call myself a pro but I would love to help new players out if they need it. I've been playing alot of matches until my copy of full boost gets here, which will be sometime monday or the weekend.
  22. That 1k change is pretty interesting. I always looked at having 3 lives as a 1k since you never want to dies more than 3 times(3x1000=3000) but with 1500 you only have 2 lives (2x1500=3000). I don't agree with alot of the suit point changes right now but I'll wait and see how it affects the game.
  23. Really good stuff guys. Didn't mind the length since it was so informational.
×
×
  • Create New...