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koufdell

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Everything posted by koufdell

  1. new easy dhd on zato in the corner IAD jH DHD .... hhh zato is free for dhd ....matchup still ass
  2. sure you are right that's why i'm searching for combo sequences leading to DHD without timing and so far i'm getting something on sol ch it's late [6] j s(2) dhd midscreen so i'm adjusting the stuff it will take time or the japs may do(have did?) the work before...hhhh edit : seems easy to do so far jump when sol starts to show his back falling then S 2 hits DHD edit 2:vid coming up http://youtu.be/1_cG26W2o-0 edit 3:easiest dhd setup on milia ch it's late [8] jH DHD 300d hell fire works EVERYWHERE .....so with 51%RISC and hell fire you have ch it's late [8] jH DHD RC cS fS jSHD 2K....dead milia add PD for 389d no hell fire hhh
  3. sorry but it's not inconsistent at all and i'm getting some guaranteed stuff be patient my friend ...chack my vids
  4. 6p cS jS(2) H DHD on sol slayer axl(you start from the end of the tension bar of p2) easy cheesy no counter hit needed and consistent
  5. so about 2 hit dandy , just for anyone to know i tried to analyse frame per frame the 2 hit situation and saw that the tail has a hitbox beside the front and the tail has to hit "wait for it" the frame before the front hits to get the knockdown i will send images later maybe this could help settings setups and combos to get this consistently edit 1:tail does 120d on sol against front 100d
  6. thx SuperJ fogelstorm by the way dustloop wiki has to be updated about Straight down dandy ...
  7. will i see the backdash animation ? ps:bonjour si tu veux faire des parties sur psn:koufdell
  8. how can i test to see if i got BDC DOT right?
  9. easy 5D [9] DHD RC air combos works in the corner on: leo sol ino milia elph may chipp faust(+mid) ram axl zato(+mid) pot bed ve
  10. CH pdandy pb IA SDD(tail hit) cs special combos on ino if you need some 50 tension 300d combo against the floating witch and yeah maybe i was wrong about the random damage i will try to compile all good combos for ew shd and dhd dot RC for you guys so stay tuned if someone wanna help me help loli get the good stuff to add to first post u r welcome !!!
  11. dummy has 100% 0 RISC 5k on block yeah even without hell fire values were not fixed so -_-
  12. so a strange thing happened today , i was testing some viable setups to get DHD on milia . in the corner i did 5k CH6p 5H jH DHD and i was getting different damage values on hell fire state like minimum was 366 and sometimes got 401 to 410 d wtf!!! can someone tell me if it's something real hhh
  13. more DHD on console characters this time https://www.youtube.com/watch?v=6eaYEe9XNdw
  14. video i made involving Double hit dandy and tail hit https://www.youtube.com/watch?v=wdzm9gSlICI and ch 6p 5H jH DHD https://www.youtube.com/watch?v=_98mzudDnJU
  15. visual clue coming up ... internet meh 5D[9] dhd in the corner also possible if you want vids tell me and 2hit dandy is possible on others but not max damage and knockdown edit : ch helter skelter air dash DHD on leo and elph everywhere lessss go!!!
  16. so in the corner counter hit will lead to massive damage on DHD characters 6p , 2H or it's late 5H jH Direct hit dandy easy and 260 to 300d(milia) sweeeeeeeeeet so far the characters are sol milia axl bed faust pot bed slayer anybody can confirm more?
  17. thx to mark of the gear https://www.youtube.com/watch?v=zCcCTlqvNd8 https://www.youtube.com/watch?v=DAw5DC7AdO4 https://www.youtube.com/watch?v=QZ2rQWSnevs and the ind blowing https://www.youtube.com/watch?v=6Pcr059lX6U
  18. you can add 6HS bbefore mappa for more damage i think you can replace mappa with dash and still get descent damage for easier execution CH 2HS 6HS Kmappa cS S dj HD is already 173d (simple air route) so i'm workin on it depends how deep you hit the mappa and i got this CH p pilebunber IA Double hit dandy on pot (you have to hit the super in the same level as his head) ground combo even if you miss it , you will still get 1 hit cS air combo CH k pb IA DHD for max damage CH it's late DHD for 222 d (do the OD after he ground bounces not instant air) hhh good pot in the corner oh boy,CH helter skelter DHD midscreen guys on faust,pot,bed mil axl (S then DHD) techable for leo(RC needed to get full combo) 276d on milia (cs fs SHD 2k D) lesssssss go!!! double OD combo possible after it's late CH standard (little bit difficult on light ones) if you want visual footage tell me i have the stuff to record edit : currently testing 5D [9] DHD in the corner works on leo sol ino milia elph may chipp faust(+mid) ram axl zato(mid not corner) visual clue https://www.youtube.com/watch?v=wdzm9gSlICI&feature=youtu.be
  19. sorry loli didn't see that ...i'm seeking and testing some midscreen CH 2H ones
  20. if you have a list don"t be shy bro'
  21. what about some 2HS counter hit glory...? By the way fogelstorm dat DHD combo not so flashy combo hase was trying this on faust(add 5H before the double OD) corner : CH k dandy pb IA StraightDown Dandy EW 5H SHD 2k PD 319d on sol 348d with helfire state the double OD works also on : leo bed pot ve may chipp
  22. i din't know if that's common knowledge but from starting pos you can do this on crouching milia cS fS EW kmappa cS SHD for 241d doesn't seem to work on others testing with P also... EDIT: works also on ram elphelt but i need you guys for proper air combo
  23. EW on ch (used as reversal and they push a button) leads to k mappa cS air combo midscreen not so crappy DOT is a great OD to push opponent to corner with RC it grants you corner carry + air combo if you hit them from the startig position SDD is a destructive OD if you can do the 2 hits for over 400 damage in the corner with RC so ...meh
  24. CWH cs HJC SH DHD seems to be standard on sol 216d finishing a game with one of the 2 last combos would be awesome
  25. you got it pal ... you had to watch some jp players to see that (hase-slayer- is a perfect example of your statements) yrc all day ...
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