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Everything posted by Chumaralupa
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Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Ok so John is bringing a PS3, and even though I have two xboxes, finding enough sticks for both is a pain so if somebody could bring another PS3 specifically for GG (Brian/Erik) we'll be set. Also bring your MTG shit like usual, Raf and maybe Matt might show up to play some. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Yo Aigis has sweet cannons n' shit. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
That char is Aigis who's jet pack isn't working. And he has a short-hop dash, I really dislike chars with that type of dash. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
"Advertised as Tsubaki’s “True Form,” Izayoi has two modes of combat at her disposal. Her normal mode employs a hard zoning strategy while she builds her “Reishiki” meter. Her second mode, Gain Art Mode, can be entered by pressing the Drive button and uses this meter to grant her improved mobility and specials." OHHHHHHHHHHHHHHHHHHHHHH, I get it now, Aigis is just paying the BB universe a visit. I'd be lying if I said I was 100% un-interested in this game now. Let's hope there's a good gap of time between +R and this game hitting consoles. -
My thoughts exactly
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Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
The stuff mentioned above yes are some of it, the ability to do close to nothing damage-wise for most characters midscreen since CS2 and the game has too much emphasis on having these godly 5B's 5C's everywhere so the fear of getting hit by 2A's is somewhat non-existent are also amongst my issues with the game. Also after seeing what Persona did, it's like the standards of a good fighting game just went up. Anyways I'll still pick up the game to play for fun and story mode, but with Persona and the new GG+R coming out I'll be focusing on playing that more. BTW games at my place this Friday is a go, not sure about next week since Thursday is Thanksgiving and subsequently Black Friday. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
I'm really glad to hear about Arakune nerfs, but this game has some more fundamental issues it needs to resolve for me to be interested again. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Brian what's FTL? Ryan which combo did you do for Kanji> The TK j.214B ender one? I tried that for awhile but it was actually harder to hit than the j.B 2B one. Now I wanna watch Cave Story vids. -
What I meant is that I don't want Arcsys to take a good iteration of a game and then make it progressively worse. P4A is pretty damn good right now, could use a few tweaks but other than that they did an amazing job with the game. After BBCT which I refuse to acknowledge, they made BBCS1 which was the best iteration of that game, aside from Rachel (who still seemed to rock people in Japan sometimes somehow) the cast was really well balanced and the game mechanics/damage/combos were really well done. BBCS2 and Extend afterwards just got more boring, less interesting and the balance was all over the place. I just don't want Arcsys to ruin P4A, it's the best fighting game I've played since Guilty Gear and I don't want them to ruin it like they did BB.
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Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
You can't play on live right? Well if you're free tomorrow night we could play through as much as possible AFTER VENEZIAS. So after months of working on it slowly I finally finished 12 out of 13 of the character's challenge 30 in P4A and I was wondering how many of them some of you guys might have finished and how long it took you and any tricks you might have used along the way. my ranking from most difficult/took the longest to the easiest/shortest time is: 1. Chie - Not Happening Anytime Soon (I don't know what Arcsys was thinking with this one, I have no idea how anyone is supposed to do this, it's the only one I haven't been able to beat yet) 2. Kanji - 6 - 7 hours (I didn't expect this one to be so hard, I did it early on because I thought I could do it easily but I was mistaken. There are a couple of variations of the combo you can do but they're both very link heavy which aren't easy to hit visually. This is the only one I couldn't do in one sitting) 3. Mitsuru - 4 - 5 hours (I figured this would be hard for me personally, I'm sure anyone who enjoys charge chars could have done it quicker. The only hard links are the last Coup Droit and doing the super ASAP after the OMB without being able to see your character, luckily it's not that hard to get the buffer timing into muscle memory) 4. Yu Narukami - 2 hours (Hitting the timings on the moves so that your super lands them behind you is tricky but eventually becomes consistent, the hard part lies in hitting what feels like 2-3 frame links after the super twice in the same combo) 5. Aigis - 1.5 - 2 hours (There are two ways to do this combo, whoever made the alternate way was trying too hard and was the only "alt" way that was more difficult than the Atlus demo, the only tricky parts of this combo are getting the first super to consistently hit, hitting them as they launch up, and getting the last air vulcan cannon bullets to hit) 6. Teddie - 1 hour (The sad part about this combo is that it's just his bnb after a fatal counter circus ball with another linked super at the end which you need to manually detonate with a timing, most of this time was spent setting up the 13th drop (rage potion) for yourself and putting the enemy in fear before starting the combo, which was really tedious. BTW I didn't know rage status gave you more damage) 7. Yosuke - 1 hour (I honestly thought this was going to be very tough for me, but it was actually a lot easier than I thought. There's an alternate corner combo version posted on Youtube that I used, after that it was just a matter of getting a rhythm down which is a lot easier to do for this type of combo since you're constantly pushing buttons without any long breaks) 8. Naoto - 45 minutes (I had to learn how to do an SMP loop, then how to SMP off of fatal counter raid super, but pretty easy) 9. Yukiko - 45 minutes (I had to re-learn how to maragi loop, then I had to figure out why I was always off by about 300 damage, make sure that the last A Agi's fireball hits them as low as possible before the first super hits, or else you'll be just under the requirement like I was many many times) 10. Shadow Labrys - 25 minutes (There are like 4 different ways of doing this combo, just keep doing it till you accidentally land the super twice, it'll happen) 11. Elizabeth - 15 - 20 minutes (This should have been swapped with her challenge 26 which I spent about 2 hours on, just learn a Liz BnB and this is some fucked up version of it off of a Maragidyne, the sad part is that the hardest part of the combo is landing her 5B when they're falling to the ground) 12. Labrys - 15 - 20 minutes (You can cheat on this so it makes it very easy http://www.youtube.com/watch?v=FD4NR5EN51s just hit that 5AA while they're falling from the first super and you're golden) 13. Akihiko - 10 minutes (To think the same people who thought up this challenge thought of Chie's 30. It took me 9 minutes to figure out what they were doing after the OMB and 1 minute to do the combo successfully) Any of you have any differing opinions on who's were harder/easier? I'm going to hopefully become Sako one day and beat Chie's 30. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Speaking of things you like Mehraj, did you play through Halo 4 yet? We can do Co-op campaign if you want at my place, I haven't started it yet. Apparently the campaign is only like 6 hours long. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Douchebaggery aside, I'll just bring a monitor to make you happy. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Everyone with the possible exception of Mehraj who's going tomorrow also likes P4A, I'm sure some variety will be nice. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Brian, you know the LCD there lags and thus you're being pretty selfish. If you're going to be a prick about it I'll bring a monitor. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Hey, there's two TVs, one for each. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
And I'll bring the HD Remix err.... P4A, unless Erik has it covered. -
The first iteration (abomination) of BB had one less character I believe, and...... yeah nvm that game sucks altogether. I'd rather them keep P4A with only 13 characters and keep the game actually being good rather than pull another BB.
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Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
I'm going to rape Venezia's in the wings so hard tomorrow. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
GGXXAC (which has been out on ps2 for like.... 5 years?) is out for download on 360 and PS3, that's the one that will be getting patched to +R at some point, so you can DL it now or wait till the patch hits. But back to what I was saying before, I can't be too mad at the SRK scene anymore, I really appreciate the effort I see some people making on behalf of the P4A crowd, it seems that a few people including Sabr3 are trying to defend P4A's spot on Saturday so that Tucson can still make a showing for Persona. I'm glad this game has already surpassed BB in not-dying time, and I hope it keeps going strong. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
I tried asking to see if we could do a GG Hazbat once +R came out, I feel like the idea got hate rejected. No love around there. In other news where the fuck is +R, I've been watching some match vids since I have nothing else to do, game looks like such a good update. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
I wanna play faitan gamez ((((( On that note, you know what looks better than UNI? Touhou Hopeless Masquerade. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
That works for me, but I won't be home till Sunday night. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Mehraj, I'll totally play Mercs online, I think it's a lot harder to get good ranks in this game than in RE5. When is your break? -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Most of them quit fighters (temporarily or permanently) for Borderlands 2, this is almost partially because Armando is doing shit at his place again. BUT YOU COULD ALWAYS COME TO MY PLACE FOR GAMES TEMPERED I LIVE SO MUCH CLOSER NOW. -
Arizona "Arcsys Release Dates Give Us Erectile Dysfunction", Thread
Chumaralupa replied to Chumaralupa's topic in West Coast
Constant flying, massive amount of projectiles and air-to-ground groundbounce combo extenders? Now this is a Marvel game I can get into. No seriously when does this hot shit come out?