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Everything posted by Arcus Diabolus
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In the end, we all come to complaining about particular characters. The wheel of fate is turning still.
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Why not watch american players?
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I suppose I hate ragers with mics. Just unplug the damn thing if you are going to complain.
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Lag mostly. 6C is something I can't counter hit easily under lag, and sure, I could block, but my opening for attack is rather short and he generally starts blocking right back. In the end we are either going back and forth like this or a get punished for trying something else. Locally, yes, I can deal with his 6C rather easily. Also I try grabs, but I swear I'm the only one with a back reaction to grabs... everyone seems to just shrug it off every single time. When someone starts grab spamming, I'm generally prone to leave the lobby after the match. They know my weakness..! *Hissss* *Runs into the nearest hole*
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Terumi players who do nothing but 6C. It really shouldn't be that safe to use at all, but you can't even consider attacking him when he is already in motion. Granted, this wouldn't bother me if counter assaults didn't cost so much heat.
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I suppose the best part is it gets around Tager's projectile invincibility as well.
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The only reason I think 6D works better than 4D is because some of the times I've tried 4D, I miss the invincible frames and get hit anyway. Also, I just thought of something. If, hypothetically, Noel could use Optic Barrel in the air, how useful or broken would that be?
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I remember watching a Noel Mirror while searching online for game-play and it was one of the more funny and intense matches I've seen in a while.
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The only other peeves I have aren't really peeves I suppose. More along the lines of being frustrated at myself for making a noob mistake that I even should have made in the first place and then lose to someone who hasn't played the game for more than a few weeks. Namely Tager 360 spammers. I'm like a moth to a open flame with this as a Ragna and Noel Main... (Note to self, next time Optic-fucking-barrel his ass at long range and jump close range T_T)
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True, but I'd rather not lose my 2 out of 3 matches. lol :D
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I dont necessarily auto pick Ragna when I see Haku. I'll play the game with Noel first to see how it goes, and if it goes wrong, I then make that swap.
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Oh? the way you said it makes it sound like you hate Noel/Mu as a character, but you just have a hard time against those two?
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Sometimes mics can be a hassle. I mean, if you are polite and are willing to help out players learn, you are cool, but everyone who doesn't is either annoying and wont shut up or are plain assholes.
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Yeah, I figured... I was hoping there was something I was missing when I hit this wall of mine. I'm plenty good at reading him, but my lack of safe options are just forcing me to go Ragna, who I do really well at, but as someone who wants to be a Noel main rather than a Ragna main, this is frustrating.
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This is more local, but a friend of mine refuses to look at the command list for whatever reason. Views it as cheating I suppose. The other friends I have on the other hand think DDs and Astrals are the only thing on the list you need to know. Very rarely will someone go into Challenge mode to learn things they should know.
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But last time I checked it doesn't hit overhead, right? So wouldn't the better idea be to use J.B instead, despite the angle and shorter range? Also, does Noel have a better Air to Air against Haku than her J.C? When I try, he just hits my projectile and me with his J.C, so I end up eating the bubble that follows as well. I tried giving J.B a shot, but the range sucks and I find I have to block in the air instead.
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I feel the same way. No way in hell they will kill him off at this point. I mean, I probably would have thought so if they didn't outright tell us. Now I just have doubts about it. (Meaning if they never said anything, I probably would have been more likely to assume Ragna's death a real possibility.)
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What is your playstyle? (Poll)
Arcus Diabolus replied to Grimsley-San's topic in BlazBlue Online Play
I wanted to put in in your face, but aggressive seemed more fitting for Ragna and Noel's pressure games, since neither really need to be point blank to lay it on them. -
[CP] Noel Vermillion - Combo Thread (Work In Progress)
Arcus Diabolus replied to LunaKage's topic in Archive
Ok, this is all helpful to me. Thank you. And no, not really. Even if you were, it would be the kick in the pants I need to break my new bad habits. -
[CP] Noel Vermillion - Combo Thread (Work In Progress)
Arcus Diabolus replied to LunaKage's topic in Archive
Right... its just the damage scaling is not as good at all without the 5C to start. This is what I get for experimenting with the "force counter hit" setting on too much. Which 5c? The one after the RC? EDIT: ok, this seems pretty plausible to do. Thanks for your help yet again. For the sake of asking, how much damage do you think this bit will net me? (following the current combo of course) -
[CP] Noel Vermillion - Combo Thread (Work In Progress)
Arcus Diabolus replied to LunaKage's topic in Archive
My best combo is unfinished, but it is 5c > 6b > 5d > d.5c > d.6c > d.5c > d.6c > Bloom Trigger (first part) > RC > Muzzle Flitter > 2b > 5c, 6c or 5b > jump cancel Not sure what is the best way to to finish this off. I also struggle with the RC into MF part, so tips in these areas would be greatly appreciated. -
5D got me my offensive counter hits. It did its job for me in my opinion. 4D is better, but I cant really poke someone with it. I've tried a few of these, namely 5C a bunch since it leads into my current +5k combo, but I need to be a little closer than I'd like to be. thank you btw.
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I'm struggling with safe combo starters recently. Most other characters have a bunch of invincible frames to work with to help them with their initiation into combos, but the best thing Noel seems to have is her 4D, and opponents can only get hit by that so many times before they learn. (I miss my old 5D) Because if this I've been falling into the bad habit of jumping and trying to use j.D only to be met in the air and promptly shot down. (Namely by Haku-men players) Any relatively safe ways to get into combos with Noel now? EDIT: I got a answer in a different thread, but I think I could still use as much help as I can get that this point. Thanks Legacy.
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I agree. Its just a friend of mine firmly believes that if two players are of equal skill fight and one uses a much higher tier, he wins. My statement just now was more or less my counter argument to that. =D
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Well, I'm sort of like this but not quite. Its more along the lines of "If I can beat their SS kokonoe with my mid B tier Noel, does that make me a better player??" Although in truth this is more related to the fact I've been playing Noel and Ragna since CT.