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Laziefreddy

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  1. I'm not sure if this is mentioned before somewhere, but I found out (through the hard way) that BR > RC> air dash j.S doesn't connect on Ky.
  2. I have a noob question. For the corner gun flame YRC okizeme, what do you confirm into if the opponent gets hit by the GF? Right now I'm using j.K > J.D > kudakero, but there's only time to confirm if I go for the empty jump option. I could not get any confirms if I go for a late air dash.
  3. Question about the reversal mission: Is the input buffer shorter in this mission because the game locks your input before letting you move, or is the reversal buffer window really that short in game? In other words, is using the reversal mission to practice a good idea?
  4. Thanks tempered and stickystaines, I did not know she was negative after fireball dash. Another problem I had with her is that its very hard to antiair her. Between the double jump and air kuuga, I have to be very conservative in uppercutting her, which makes her usually the one on the offensive side. I will try shielding her strings to push her back and see if it makes a difference.
  5. Any tips on the Linne matchup? I have a hard time dealing with her fireball pressures.
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