Hi guys. I found something interesting while was practicing in traning mode:
1) Make any special that creates Dejavu's sign. That sign will disappear in 7 seconds, as you know.
2) If you manage to time signs disappering and make an overdrive simultaneously youll get an interesting option:
3) Sign will disappear, but you can continue to use it like it were on field without time restriction. It cannot be hit by opponent or his projectiles, it doesnt disappear if you are hit. It still has limitations as any dejavu- you cant use same Task A while another is used, you cant use more than 2 dejavu B or C at once on screen, it will disappear as soon as you use glitched special and make another sign. Also, you can make more than one glitch, if they are different Task- in traning mode I created infinite Dejavu Task B and C from 2 overdrives which could be used simultaneously. Also tested this in versus mode, it works at least for one sign. Glitch doesnt go throught rounds.
I instantly realised that I can make almost infinite block string in corner like: 214S, come closer, 5HS (2hit to pull opp closer), 1HS (for long hitstun),214S, repeat. And many other funny things! Freakin dejavu out of freakin nowere!
The only thing am not sure if it works while signs disappering caused not by time restrictions but if its hit by opponent.
Typical setup as I see it: corner ending combo in 236S, strating to do usual things like S,HS, 214S,come closer,S,HS... 3 times. On 4th you do S.HS, 632146HS and overdrives timing usualy will match timing of sign. Repeat till death.
It will be realy sad if patch fix this sometime, it could be a new tech for GG as FDK.
*Let me tell you, that that tests information was written yesterday before 1.02, but dustloop were disabled in night. Am almost sure it works for now, but not still sure about. Still work in traning.