Kriaser, you're not really taking timing into account... Hell, barely anyone in this thread is, and when fighting a Tager, who can throw out a 360A if you leave 4 frames in, that's a problem.
You get the fully charged spike chaser early, if he neutral techs at first opportunity, his only choice is to block or sledge the 214D~C, if you did the spike chaser early enough, you're now just sitting there feeling dandy, and should probably be putting a 2C out there right as he decides to sledge. If your timing is down, worst case scenario is you have him in a blockstring, and you have excellent mixup (for a bit) as Nu, best case, CH 2C, which if you've already knocked him down, means you're probably going to get him to a corner, which means about 7k meterless if you know what you're doing (I don't generally know Tager specific combos very well, so probably about 6-6.5k for me)