Robo-Ky:
First thing I notice, don't use your burst as a reaction tool. (prematurely) It's probably not in your best intrest to open any air attack with HS, since it can't be followed by any other normal attack. You seem to really panic once your health gets low. I thought you had the first round in your hands but it slipped away. When I get nervous because of low health I tend to let them rush me into a TK'd UF. It usually turns things around rather quick. If you have the tension, TK'd UF, 5HS, TK'd CL (360 not 7/9), FRC, 66, S, HS, S-Dive. (You may be able to continue that further too.) Another thing is that you use the Dives for mobility alot and when you airdash it's always fairly high. Perhaps you should just perform a normal jump and airdash on the fall. (unless you're able to low instant airdash) It tends to surprise opponents more often and allows you to ariel combo very close to the ground.
I'll have to do the rest later, but I think overall you do pretty good.