I think rather than doing a section on combos you should put together a guide on what cancels into what. I-No is freestyle and usually you just combo by knowing what you can and can't cancel into rather than sticking to a B&B like most characters.
IE go over her 6p 5h, the basic ways of how to get to it (2k, 5k, 5p, 2p, c.s) and the most useful combo options afterwords (jh, TK HCL, js, 235h, etc)
If you have to include some combos I would just stick to the very basics that work on most of the cast.
IE
STBT S, 5K, HCL, 5H, JH, 236P, 66, JH, 236K
(JX, 2K) 6P, 5H, HCL, 66, JS, VCL, (from 5H above, from 5H in this line, or) CS, VCL, 2P, CS, HCL
I think another useful section to include would be on her throw resets and when to know which one to use.
I can help with any of this if you don't have the time to do everything yourself.