Sol is a good fight for Axl IMO. You can control him and his movement pretty well to keep him out. Rensen negates Gunflame, You can use 5P, 5K to keep him from getting out once you force him to try to airdash in. Chipp on the otherhand is a problem. Chipp and Millia get in for free against you. Their movement options are way too strong. You're going to have to resort to a lot of guessing and hard reads against chipp because of his teleport. The upside is that a good guess can get you good damage against him. Honestly if i play against a nutty chipp i try to catch him off guard by being kinda nutty myself. It doesn't always work but i catching a chipp off guard and putting them on tilt can be enough to force them to play more at your speed.