Yeah, make sure you're running at 60fps or it seems to crank up the delay (to match the frames? idk) for both people. When it worked, the netplay was very playable, but there were a lot of issues with sudden drops, lobby crashes, etcetera.
Other than netplay wonkiness and the really ugly UI the port seems fine. I didn't notice any extra delay from the console version or anything, and didn't have any problems with the game,