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WayINside

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Everything posted by WayINside

  1. It's actually funny how everyone study the same (and only) Fino's video :D
  2. Oh, so if I do 214K~[P] and than 214S I will get the same formation as 214K -> 214S. But as standalone I will have the ball in K position. Thanks!
  3. I think I'm really missing something (just picked up Venom in this version). What's the difference between the balls beside the position? I mean, isn't putting Pbal in the K position is equivalent to just putting the K ball in the first place? Edit. I understood it as 214K, 214K~P will give you the same result as 214K,214P
  4. So, After not touching Litchi since CS1, what is worth learning before the upcoming patch changes all her combos (again...)
  5. Arrrm, it took me about a 3 month to get to my pad level on arcade stick...
  6. I'm probably going to meet my first Valk in the tournament :P Hope it's gonna be his first decent Makoto too...
  7. Yeah, but considering it is in her pressure, the opponent is pretty much in the mind set to defend from a mix up.
  8. Counter fishing is not a mixup
  9. 2C is not mixup option (offline at least), this move is slow as hell
  10. I get the 2nd one is for the corner, is it close to the way it was in cs2?
  11. I'm looking for something a little bit more solid, those stuff look pretty risky on block.
  12. Can you get more specific please? I've got a non respective Platinum who keep mashing jab at my pressure, my only find against it would be 2A 2A delay 5C C (5C will counter), any other ideas?
  13. Can she still get anything after stuff like 5A 5B 6C PF (2/3) ?
  14. Got a bit tournament in about two weeks (The one in France). And well, I didn't play her much since the EX came out, I've played last night with two friends, and got raped by little girls (Lambda & Platinum), whom I was even with in the days of CS2. I just read about the C~C delay nerf, and ouch , it's hurt more then the paper can tell. So considering I'm not gonna leave her two weeks before tournament, any tips? :D (Online is not an option)
  15. what is her go to combos after 2C (or counter 5C 2C), midscreen and corner. I just found out that up until this time i wasn't training on any of those starters combos, and on match i would just improvise over her drive chains... another thing, i can't get the forward dash in the longer version of her BnB, any ideas? \/ corner: 5B 5CC 5D(lvl3) dash 2C 214D(lvl3) dash 2C 214AD(lvl3) 44(THE dash) 6A (actually 4A but anyhow) 2D(lvl3) 2C etc...
  16. any bnb starter for her jBCB loop?
  17. nevermind, didn't refresh the page for a while...
  18. great, i would appreciate it
  19. any section for CS2 combos? just got it to my psp and i want to main tao as my d-pad character ((not that i'm implying she isn't good enough for my (arcade)stick, it just that life took me in direction of other furry:P))
  20. any help with the meaning of dropped to D tuning? (i can go to some guitar's forums and ask, but people are much more friendly around here )
  21. by slashback the 2nd hit of badlands, you mean parry it? or trying to 2S him out of it?
  22. wait, there is better version for combo of 5d/2d?
  23. while i can't see you missed any of her BNB, for someone who will looks to find her BNB it's a little bit overkill. i mean, you showed there verity of combos, with no order (not one that i could make out anyhow), and if i'm new to noel, i don't think it will help me much knowing which combos i should actually start and practice. maybe arranging those from common combos situations (like 5D/2D, 6B, throw, and corner) too less and less common combos, will make it more noob friendly
  24. not only he qualifiled with arakuna, the other player in his team play noel, the shame...
  25. I'm quite sure you can do stable 3 repeats after 6B 3C on : jin, bang, tager, hakuman too, but his hitbox is weird. the smaller one is quite troublesome to get it started on, but maybe when training mode will be here it will be easier to confirm. anyhow, i think that without fatal 3 is the max number of rep
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