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WayINside

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Everything posted by WayINside

  1. i can't pull corner B&B on lambda consistly, no idea what i am doing wrong B 2C itsuuA 6kote haku hatsu 63214A ipatsuuA 7 j.C 2B 2C j.B j.C 4kote falling j.C for some reason i can't get consistly the ground C to connect here, it may whiff, it may won't come out, no idea what i'm doing wrong, too close to the ground of course and falling j.C won't come out. p.s i have much easier time doing chun B j.B jC 4kote j.C C j.B j.C 4kote j.C C etc..
  2. That probably it, i will see if it's do the trick. Tought i think i will stick for now with 236CC
  3. you sure are tao player, till the end of the sentence you already forgot there were "2nd" before the 9D
  4. the cancel is just annoying, not problematic. i have problem to connect the 2nd 9.jD~9
  5. i know, also the timing on j.D~A ruining my timing for (j.2D~B) but still, i'm curious about this ender (i remember to pull it out a couple of times, but can't recall what i did there
  6. At these moments i update my account with 9 more vids, noel actually won one of them :P
  7. just delay it max, remeber to delay max the 2nd as well in order too get them in the right hight.. about the crossover, i'm not too familiar with tao myself, but i belive you've got some hight problems thene, try to get them lower. (btw you do taunt before the 236CC right?) anyway, got two question myslef first (easy one): how you preform her astral? :P second: when i try to go for the loop end in the corner : taunt loop (end with 214 2d~b) C 2D~9 D~A 9D~(9?)[] 9D~D 3D 236BBBBBBB where the [] are i always whiff it. i can get it only by delay the first 9j.d but then i get the combo blue.. sometimes i wonder if it worth it since its only aobut then 100 more damage then the 236CC version
  8. I've got now FlashGet, but if i try to give it the link to the video form nico, it will only download an XML file (32kb or so). tried to put in my password and user but no use. any help using it for nico? since NicoPlayer can only barley do the trick.
  9. *BUMP* a little question about the program. it seems that after it finishes download a vids, it gives an error message, and only after pressing OK it will go on with the rest of the download (no idea what the error means since the vids is well placed in my computer :P). as it's not such a bit problem by itself, it does prevent me from putting it to download for the night (since it will wait for my "ok" after each download) any suggestion here? arrrm, and one more thing, how do i delete from the program entries already downloaded?
  10. hey all, i got jealous at how arakune and carl's players have their users who keep uploading vids from nico. so i decided to start uploading to youtube noel's match only form nico. just to make it easier to find when you are looking for some of noel's matches. I don't know how long i will keep on doing it, but as long as i do, you might as well enjoy it. here is the link. http://www.youtube.com/user/TheGefen?feature=mhw5#p/c/D1488BCEAC56E11D a little think to ask, would you want to see a R-1 only list? actually, i can't really identify any other player :8/:
  11. thanks, just quick two more questions about your answer. 1) advance input is holding the button to get 5 frames of input right? 2) if i see that the animation of falling j.c is starting and then canceled by the ground(she start the motion, but interupt before making any hit), that mean i did it too late? and arrrm, any tips for the sweep combo? B C 3C iad j.B itsuuA etc..
  12. light characters give me a lot of trouble... first, with this loop, i can't seems to connect 5C after istuuA>6kote. once in a while i land it, but can't figure out hows it going on. most of the time lambda (my training dummy, since she's one of my mate char..)will just fall before the 5C will come out. no idea where in the combo i scoure up.. second is about her much more basic combo, falling j.c (after itsuuA ipatsuA B etc) 2B 2C j.b j.C 4kote j.C 5C etc. again, iknow that the bounce from landing j.C should allow 5C to connect even on the lighter character (could see it been made on tao ), and again, i connect it once in a while, but still i don't get the trick, cause most of the time i'll whiff the 5C.. last, is the weird combo i saw shonen do, something like: bnb itsuuA, ipatsuA ipatsuB dash 5B j.B dj.C landing j.C (no kote!) dash 5C and repeat. this too i can't pull out, for 2 reasons: 1) j.C (landing) won'd come out. 2) i do kote, and then its to far for landing j.C any help here? i can swear i haven't had so much trouble with her combos back in CT..
  13. damn, it seems like endless possiblilties playing litchi. was it shonen?
  14. actually better then the pervert reasons that leaded most of us to pick her
  15. Yo, i've finally managed here BnB start for her combo. had it like hell with B 2C itsuuA kotei6 etc.. now i actually came to conclustion that i really don't know her enders well, and unlike any other character, if you didn't end the combo well, you did nothing in vids some litchi thy some weird thing, so i would like to have the theory "right" thing to do. (after one got the basic, its easy to extend it further) so what i need is here: mid screed combo, right after 6C i saw some do 6D itsuuC j.C kotei, but i can't seem to get it as "real" combo, I'm probably confusing some enders togather corner, leave the fact that for some reason i get tech after j.D landing C (probably need to delay the C further) but after that i think it's about 6C 6D SUPER, but the super might won't connect, maybe should just go for the 466666 version of the super and that it. and what is the option without meter (once in a while you know..) one last thing, i get cofused with the combo version semi close to the corner, when you do ipatsuuA ipatsuuB now what? 1) 6B j.B j.C koeti4 j.C 6C conerer or 2)6C koeti4 6B j.b etc? please help me
  16. he has gone undeground, swear never to play again till he beat R-1 down :P
  17. Does anybody knows who are the noel's players in a-cho? there is a white noel there and a blue one. at first i though that the blue one is GUCCI (altought its not GC), but this one doesn't suit his style, plus she's losing all the time. GUCCI wouldn't do such a things. :P anyway, the white noel is quite good (but still not a star) and i keep in my quest for searching the best noel out there. (i refuse to accept R-1!!) oh, how i wish the legandary jam player will pick up this game (KA2, MIKE, and i'm sure there was at least one more)
  18. but still, it seems a bit hard to confirm =\
  19. I agree with that, but remember that itsuuC combos are specific for your position in the screen (from the middle of the map you can't go for the "regular" version..)
  20. thanks mate
  21. What is the notation for her astral finish? and can she combo into it?
  22. you delay the stuff return by sending it later, (after 3C), you've quite a lot of time there. but flour is right, u just haku and dash in beliving in your stuff. what i meant is that you don't really need to *see* the dash, i think your input should be looking like 667 (or even 8, it won't matter). think of it as buffering the dash.
  23. If i remember it right, you don't need the dash to actually come out, just the result of dash-jump, which grant you jump with more horizontal range.
  24. i think that you can also get: 6B 3C 22BC 66C j.D 6D C 6B 623D 66C j.D 6D 6B C 236D maybe in the last part just drop everything and go for j.D 6D 236D
  25. another question regarding her B 2C combo. it seems that after the itsuuA part, the stick is in 5D state, so after i do 6C kote jBCD air dash jC it won't hit in between and there will be a recovery.. any ideas? edit: btw, what is the notation for her astral? edit2: ok, it seems that kote (421D) change the stuff into 2D state, which slove to problem:kitty:
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