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Sesshyru

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Everything posted by Sesshyru

  1. I mean.... Who do you consider 'people'? I would like to play but I don't know anything about any character and it would take me a min to learn stuff. That being said, y u nevar come to Pats house? Are we not considered people to you?! Think of the cats. How could you? q.q
  2. RockVille Select time.
  3. So arrybody goin down there?
  4. Pat fite me. My 32" died the other day after 8 long years of service. I guess I could use my comp monitor...
  5. Also, fk'n notice that every St. Sol player I have posted in the past few days has never (if ever) uses 6p vs Riot stomp. Sanma constantly 2D's it and throws after. t(-/\- t) you all
  6. Finally here we have Sanma vs SOL. http://www.nicovideo.jp/watch/sm22189172?ref=search_key_video Sanmas tactic in this matchup is low charge (fk all you haters), spacing, pokes, and hit confirm. Sanma respects the crap outa SOL. He doesn't seem to commit until he gets that nice deep hit or counter hit. I understand why he would do this because SOL's damage conversion off of seemingly 'random' hits is just too high to risk pressure / rushdown.
  7. ..and here we have St. Sol vs ABA. So this guys tactic in this matchup is to get to level 3 asap then: 66 -> JUST DO IT. I believe he feels safe in doing this because the terrible terrible amounts of damage she could do before is gone. http://www.nicovideo.jp/watch/sm22191617?ref=search_key_video Y'all know how I feel about high-charge play so I have no input for this one. Personally, I feel that we can take our time vs the 'normalized' ABA as opposed to trying to hurry up and knock her down 3 times before you eat a ridiculous amount of damage like back in AC. We can play more tactical and poke-ish.
  8. St. Sol vs Slayer So this guy plays a mostly air game vs Slayer. I strongly disagree because Slayers anti-air options are especially effective on St. Sol. Even his 5p is disastrous. http://www.nicovideo.jp/watch/sm22191649?ref=search_key_video
  9. You are correct. Haven't seen him play in a while.
  10. Funny how the tables turn from damn near perfecting FAB 6 times to surviving on pixels match after match vs the BS of Sol. I really really hate Sol's 5k and j.hs. http://www.nicovideo.jp/watch/sm22189172?ref=search_key_video
  11. http://www.nicovideo.jp/watch/sm22139922?ref=search_key_video Gaaadouuuuuuu. This guy put the hands on FAB. Never seen him get worked so hard. Anybody recognize the name?
  12. Pretty amazing..
  13. I mean....... The DL has been a core damage option for HOS and Sol for a long time. That is still there. But now we can get pretty good damage off of doing gunblaze x123904u23 times (but even still, you can finish this combo with a lv 1 GB -> HJ half loop) because the tension drain is so low. You can get a pretty nice combo off of 5s 5fs 5hs lv2bhb ac frc 66 5s 5hs lv2 brp (ground) 66 5s 5hs lv2 brp (ground). You can end that with a super or just let them drop or finish it with a 2s, but they will be able to tech before the following 5hs comes out. Pretty sick damage and easy to do; you just have to have max level 2 charge, if not, just do 1 lvl2 brp. I was screwing around in the trainin mode and pulled off some pretty high damage with max level 3 -> lvl 3 gunblaze -> lvl 3 savage fang (as soon as you can) -> DL. Stupid damage. Other than that, yah most stuff ends in half, full, or double DL. Aside from that, I feel that most of these changes have made HOS more "solid". Level 2 RI is pretty good (so says TB, I don't see why but hey..). The OTG business makes pulling off combos crazy fun stuff possible. And... the extra time that you get on 5hs is very nice; you can float stuff a bit lower.
  14. For me, my main GB combo such as level 1 gb -> double loop, is the same; but my 5k 5s lv1 hbh -> AC FRC -> 66 -> 5k 5s -> lv2 hbh -> air combo, has changed greatly.
  15. ^^^ Ohhh snap. Ohhhhhhh snap. Yoooooo. How you been? Define "core combos". DO you mean the bread and butter gatlings? If so: no. Do you mean the level 1 combos? No. Do you mean the level 2 and 3 combos? Yes. Oh yes.
  16. Talkin' bout the one you did before that at 42:30. Didn't kill her; so OoooOOooOOoouu.
  17. The Brandinolian good points: Great sense of awareness. You generally have good positioning, momentum, and are able to read the moves. Good pressure, even though it doesn't really work on ABA due to the bullshit of her DP and that command grab. Those grabs / air grabs were on point. Don't lose that. Good damage conversion off of pokes. The Brandinolian points to work on: That level 3 BRP combo you did was whack. Were you burst bating? I say go for maximum carnage all the time. I strongly suggest run up -> FD -> block first hit of Danzie -> DP the second hit and get a KD vs ABA. Those were some pretty horrible bursts. I say hold your burst until you can get something nice out of it, such as if she tries to keygrab you and you burst it, she is now stuck in normal mode. Or burst when they use some meter. Try to not do an "Oh snap I got hit!" burst. The Brandinolian differences: You do a lot of HJI combos. I don't really do HJI unless I want to turn them around to the corner. I like the lower ones because you can get 2 reps, lots of meter, and a knock down. Remember what TB said: "Don't end your combos in level 1 BRP". Stuffs dangerous. I have been weeding it out too. I'm not a fan of c.s -> f.s -> lv2 BHB -> lv2 BHB -> air combo. Can't you get a level 2 BRP + knock down if you only do 1 lv2 BHB? ----- Stay fast, stay furious; stay Bronoli.
  18. You talkin to the wrong dude. lol. I don't even have a playstation, let alone some region locked game (THERE ARE NO OCEANS OVER THE INTERNET, JAPAN). Heck, I can't even decide which character I wanna play. Bang, Bullet, or Mokoto. Mokoto looks like a furry whore so she might be out, the charge mechanic looks fun though. Bullet looks all Melty Blood with her homing jumps, fun character but she can't run. Bang is Bang. OG from the start. All I wanna do is punch people in the mouf with the 5s. That move looks like HOS's old f.S from GGXXSlash.
  19. I blame the loss on the color.
  20. gadamit I turned it off but it turned back on. I pressed the button on accident. :blue: I'll be buying a wired controller soon. fk off t(-/\- t)
  21. Holy CRAP Hakumen hits so hard.
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