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Xeno

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Everything posted by Xeno

  1. noob question, but what is DBT? and MF2M means Mist Finer mid (246+K), at Level 2?
  2. Xeno

    Baiken in #R

    Wow, thanks Ghost! Yeah, I've been practicing gatling>tatami. Trying to FRC the air tatami and then airdash.. really hard, Baiken seems to land really fast after the FRC. edit: youch, just got my first airdash after air-tatami FRC. crazy fast! Learned c(s)>2d>Tatamari>j.s>Youzansen for 138 damage! (no frc).
  3. Xeno

    Baiken in #R

    Thanks! Combos look awesome.. gonna practice the FRCs until I get them down first though. With the Tatamari Mats (ground), if you are close enough do you not need to FRC to combo? Or can you do more damaging combos if you FRC because of the extra time?
  4. Xeno

    Baiken in #R

    It seems like since ^C is out most of the older threads are gone or edited for the new version. Some people still have the old games without the new ones! Anyways, does anyone know any BnB combos // things to learn with Baiken in #R? I really like her style and want to get better with her. I hear she has a dustloop, and I've seen combos with j.dust frc > airdash iirc. Please hel, thank you
  5. Xeno

    Counter-hit question

    Ty.
  6. block-low, mash 2p if they rush and switch to high block if they overhead.. then far s if they stay still. but gold-burst>IK activation>IK on whiff is clearly the way to play GG.
  7. Sorry, I didn't mean link as in combo, I meant "just-link" I think is the name? Where one move can be cancelled into another, I think in #R Eddie has c(s) and f(s) link to each other this way.
  8. Xeno

    Counter-hit question

    Ok, so if you hit with a counter hit with Hard Slash, then RC that into 5P, will the opponent be stunned for a shorter time then if you had not hit them with 5P?
  9. I was watching some I-no (I think the player was Kochi?) videos, and he was shooting the music note and FRCing it, but making it hit low, then running in and attacking mid/high and it seemed to work every time. With Projectiles+FRCs it would be possible to time this, no?
  10. Is it possible to block both high and low at the same time? If one attack hits you low and another attack hits you low and an overhead hits you on the same frame, is it impossible to block?
  11. Do counter-hits cause a long-term "stun", or is their extra frame stun only applicable to the next move that hits?
  12. Topic. Is it a link or am I just doing it really fast (and over-estimating the recovery frames)?
  13. Was that a GunZ Online reference? I still can't figure out how to dbf in week of playing.
  14. Does 1-frame jump refer to using FD during jump to cancel the animation? (only beginner/moderate player here
  15. 0_0, you live in Aus? I live in Sydney.. do you?
  16. Added myself. I'm in Sydney and no one else is there
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