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Everything posted by zdravkelja
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Yay, I told you we would get an announcement by the end of EVO. I just hope they don't add some autocombo bullshit to make it more accessible, because some stuff in that trailer is suspicous.
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For some reason, online play is atrocious for me. I mean, I'm playing with a friend who is about 50km away and frame delay jumps to 6-7, even over 10 sometimes.
- 111 replies
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- guilty gear
- xrd
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So, at 1:05, the uppercut part of the Banki Mesai doesn't come out? Why? Is it because Pot is high enough so the last hit before the uppercuts doesn't connect?
- 260 replies
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In arcades, probably. But BlazBlue kept old stages in the console version so I'll guess that Revelator will keep them too.
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Are you talking about that episode mode video? Zato is Slayer's arcade boss, I think that's new boss theme. edit: Hah, ninja'd
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I didn't know you could do Treasure Hunt from the Mist stance (or Mist stance dash). And if you hit like that, they drop from above for an air combo.
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Yeah, I get that, I understand where they are coming from, but I'd just like a little bit longer rounds. Anyway, all of this is not final, there'll be beta, we'll see.
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Guilty Gear XRD Revelator Idea's and Speculation!
zdravkelja replied to noct76's topic in Guilty Gear General
I think Zappa is a lock, judging by that character select screen and by the fact that they said he almost made it in the first game.- 72 replies
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- Guilty Gear
- Zappa
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This seems to be much more fun than SF IV. It has better dynamic, it's quicker, characters seem fun... My only gripe is that characters die to quickly. I feel like if they had about 15% more health, to survive 1 or 2 more combos, it would seem right.
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Yes, it's actually my go to combo from raw dust, and I follow it up with 5HS > 2HS > c.S > j.S > j.H > j.D. Very simple and does good damage. But 2HS > c.S won't work after a few piles so I guess I'll just do something like 5HS > 2D or just P pile. We'll see.
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Well, if you've seen the video, c.S > 6H > K Pile doesn't work because it seems only the first hit after dust wallsplats the opponent. 6HS > K Pile probably works
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Is that piano thing her taunt? It looks cool
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I suspected that could happen. But you can still get 3 or 4 piles and do a different ender, I don't think we should be much worried.
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So, That Man has a boob lady and an ass lady now? She is elegently hilarious
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Oh, I can't believe I never thought of doing tk motion. It's so logical. I did it on the first try, it's really easy, thanks
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So, how to do K Pilebunker after Dust [6] in the corner? I can't get P pile in time, let alone K version.
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Well the only thing I can say is to practice more. K than S, as fast as possible. It should feel like you press them at the same time, but S should be slightly after K.
- 260 replies
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Jump, hold down + back, press K and than piano link some other button that isn't D. S is probably the easiest.
- 312 replies
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- Guilty Gear
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[Xrd] News & (Theoretical) Gameplay Discussion
zdravkelja replied to Shinjin's topic in Guilty Gear General
Well, sales arent' very good compared to BB or Persona, but Japan is all about handheld consoles. Home consoles and games for them in Japan are in decline, everything is selling worse than before. -
[Xrd] News & (Theoretical) Gameplay Discussion
zdravkelja replied to Shinjin's topic in Guilty Gear General
Nope, you can only upload to FB directly. Youtube integration will be included in FW 2.0 -
Yeah. But practice is everything I guess. I can now consistenly get two reps, than hj.D > falling j.K > j.D > air combo > VV. Or two reps to j.D > j.214K > 6P > 6HS. But the Fafnir combo is definitely easier.
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[Xrd] News & (Theoretical) Gameplay Discussion
zdravkelja replied to Shinjin's topic in Guilty Gear General
It feels a little slower but it's not a deal breaker. I think it's due to slightly longer hitstop. Time freeze is something you have to get used to but it I think it is ok. It certainly allows for more interesting combos.