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Soniti

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Everything posted by Soniti

  1. New combo piece from http://www.youtube.com/watch?v=PYn91sh7sps#t=10m00s: ~ BBL (vs opponent in the air) 214a 236a(whiff) dash 3c 236a (frog hits) -> ??? -------------------------------------------------------------------------------------------------------------------- <Theorycraft start> Perhaps you can do something like this (don't take this literally, it's just theorycraft based on combo pieces): midscreen air hit -> lvl 2 j.2c 236c j.c JC j.c j.214c land BBL 214a 236a(whiff), dash 3c 236a (frog hits) dash 6a BBL (+2 poles!) ~
  2. About time I got more video footage to prove the thing i said a while back: Now I just need to see someone do dash 6a BBL after that 236a... I have no clue why that guy did 236a x2 edit: some analysis-- Looks like compared to CS1, lvl.2 j.2c has longer untech time, or they changed the way it bounces, but either way the result is they are lower (and still unable to tech) when you can connect that 5b. It's also possible they changed something about the way george activates.
  3. Yo where's the Umineko results?
  4. http://www.nicovideo.jp/watch/sm13256815 Video about lvl.2 j.2c setups (air combos) note: EXPLANATION ALL IN JAPANESE Some interesting stuff shown also, like off-camera George setups (then presumably 3c / 2d j.a etc) It unfortunately doesn't mention 2c counterhits though. It's filmed in CS but the combos are intended to work in CSII afaik. afterthoughts: I kinda wonder if from frog hit 6c j.c JC 2d j.2c (lvl.2) is even worth doing anymore, since 6c prorates a ton. Might be better to just do 5b -> ~
  5. More likely 214a 5b (frog hits) SJC 8d j.2c. It's known that you can connect a delayed 5b -> (frog hits) from lvl 2 j.2c, so perhaps from BBL as well.
  6. That combo doesn't even make sense. You can't super jump cancel a frog, and the frog wouldn't hit on its own after BBL. Also, I'm trying to avoid listing inefficient combos (things like super -> super unless it's literally all you can do). It is known that you can go into BBL from 5cd 3c midscreen though.
  7. Reserved. This section is now temporary storage for other combo parts (which may or may not be implemented into the list) After BBL on cornered opponent Air combo into level 2 j.2c THANKS TO Glirandly: For doing extensive combo testing for me on the PSP version!
  8. Rachel CS2 Combo Thread New and improved! Tari and gli are going to help me out with this. Give them big props. Important Videos to Watch Combos (things in parenthesis are considered optional) This is not true if it's things like j.2C (level 3 fatal) and (george activates). 6A in some instances CH is optional, in all 2C combos CH is not optional. Mid-Screen Corner Near Corner/Corner Carry
  9. http://lmgtfy.com/?q=how+does+hamachi+work
  10. I suppose it'll be time to remake this thread SEASON 2011 soon?
  11. According to JBBS, for this combo to work on Platinum and Hakumen you have to do a (presumably 1f) "short" dash before 5a in order to reach them. It's supposedly strict enough that we should forget doing the combo on those two characters.
  12. More match videos from Serikamo: http://www.youtube.com/watch?v=G4-cy6lH04U http://www.youtube.com/watch?v=A9gFczXIhds http://www.youtube.com/watch?v=3hvCBZ1F2q4 http://www.youtube.com/watch?v=AkCeJwLSIXI http://www.youtube.com/watch?v=HLumOr_QL5g
  13. http://www.youtube.com/watch?v=Cd9PJX9saHE#t=09m38s Midscreen -> Corner combo, uses 2 wind 5b 6cd j.c (land) 5a 5b 5cdc 214a dash 3c (1) 236a (frog hits) dash 5cc dash 3c (1) 214c 3c (1) pumpkin oki 3071 damage Not sure if you actually have to throw in the 5a after j.c or not, but the proration on it isn't as bad as it used to be anyway. 6c prorates a ton!
  14. I'm actually really surprised it works at all in CS1 O_o. Anyway, here's to hoping it lets us go into super~
  15. Videos: http://www.youtube.com/watch?v=MJNhxVyFYX0 http://www.youtube.com/watch?v=zxoEqsQ8NNI http://www.youtube.com/watch?v=oEff3lvcPds http://www.youtube.com/watch?v=I_aFWn9XIwY http://www.youtube.com/watch?v=e_9O8G-mHOU http://www.youtube.com/watch?v=nuLGGcoJMP8 http://www.youtube.com/watch?v=o7PDkECSrwQ http://www.youtube.com/watch?v=AsZt50-4ubg http://www.youtube.com/watch?v=ss94GQYrFwg
  16. JP BBS had posted this a while ago but I wanted video to confirm cause it sounded ridiculous. http://www.youtube.com/watch?v=jJQpsQBH-uA#t=13m39s MIDSCREEN: 5b 5cd 3c 236b 5a 5b air combo 5a looks like a link but that means 5f in BB~ Not sure if Rachel ends up too high to use iris -> land BBL or not, she might be able to pull it off by dropping the 2nd j.b and just doing JC(9) j.c iris. Regardless, this makes for some solid midscreen damage if needed.
  17. It actually already got this patch (after the 24th supposedly). They had it on the cabs at the NSB tournament on the 26th.
  18. You guys are forgetting about Noel -- she's manageable.
  19. Even when you can dash under and use dash momentum to do a backwards-looking 6a?
  20. The 2nd BBL only hit once.
  21. Ok Raptor, a friend and I are gonna come to ffa early evening. Let's get some games in!
  22. JBBS have been posting some interesting combos. Stuff like ~ air combo lvl 2 j.2c (land) frog delay 5b (frog hits) ~. It may be possible to get a super with a pole from an air combo via this. 5b (frog hits) 236a dash 6a super or something. They also have been talking crazy stuff like going from 6b hitting on an air opponent to a level 2 j.2c connecting O_o. And chair combos have become more epic. 2c (ch) 2d sj(9) j.2c (level 2) ~
  23. GGJ: He doesn't live in the region of Japan with the players you mentioned.
  24. Oops, my mistake, I guess that was a normal throw. How did you fare vs Arakune?
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