So I've been messing around a LOT with the idea of windless combos (other than 5b6a5b) that are worthwhile for either general use or for the kill, and came up with some important things you can do. With what I figured out, you can go into a windless super from any 5b/3c combo with either a nearby pole, or a rapid. Unfortunately because this uses 3c (3 hits), it will NOT work on Noel and Tager.
It boils down to having a pole out when you do 3c (3 hits), then doing 22a and following up from there.
To set up a pole via rapid, use 5b 6b 236a RC dash (3c (3hits)).
You have two main options when going for damage.
no super:
... 3c (3 hits) 22a dash 6c j.c land sj j.c dj j.c (j.236a if it's early enough in the combo)
super:
... 3c (3 hits) 22a dash 6a 632146c 214a 3c (3 hits) 236a dash 6c j.c dj j.c
In the corner with either 100% heat gauge or starting from a fully cornered 3c (3 hits):
... 3c (3 hits) 632146c 214a 3c (3 hits) 236a dash 6c j.c dj j.c
For reference full combos, see my list -- it's updated.