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Dangle

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    125
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  • Location
    Just outside of Philly
  • XBL
    Ltdangle76
  • PSN
    Ltdangle76
  1. Arakune has a decent learning curve. Its all negative edge including directions, so he's not simple to pull off clean pressure with on a cursed target. Sent from my SPH-L710 using Tapatalk 2
  2. Can't believe I missed that after reading through the first page 4 times :x, thanks!
  3. I'm having a lot of trouble with the wj.A -> 5D. For some reason my transform back to valk either happens too later or never happens at all. Anyone have any tips on something to look for, for the timing on this? It's drivin me crazy ha. Thanks in advance.
  4. Makes sense, thanks, I'll have to go back into practice for a while when I get back.
  5. I didn't realize it would drop if I was too close to do so, that's actually a huge help, because I've been practicing in the corner just to get the 5A timing down.
  6. This micro dash has been driving me crazy as well, any tips on things to look for would be appreciated.
  7. def check it out, thats where i got 99% of the parts for mine.
  8. yeah thats a 2 hour 100 mile drive :\ prob not happenin on the regular, but most likely once a month if its a weekend thing
  9. What pool are you in? I'm in 2, as far as heading out to justin's, depends on how far and on what night.
  10. big e toss me on for BB and mvc3
  11. that was some mad amounts of bb, gladly no one else uses ragna's magical 5a as much as you do, and may i say, excellent trolling sir. i was not drunk sir.....you know what i'm talkin about, cali homo, plus, mad shoutouts to s1ickbugs laptop for crashing and letting me get in, despite my sleepiness
  12. shout outs to stick, doomie, achzten, mike napalm, zong, Lk, and titanium beast w/ your magical ragna, good times
  13. a lot of that is the fact that you're using an entirely different type of gate, i personally find that octagonal gates make tk'ing anything harder because of all the bumps on the gate. Square gates for me definitley make things easier to tk, you're muscle memory just has to get use to not feeling a diagonal area as concretley as you would with an octagonal. generally once you get use to the square gate you wont be hitting the corner for the diagonal on a tk motion.
  14. if you start getting collidered by IAD back out of pressure, just DP when you know he's gonna collider, puts him on the defensive at the end of a string
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