-
Posts
184 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Kristoph
-
I wanna go to thiiiiiiiiis, I just need a ride/people to room with, so poor ;_;
-
the point is that he's actually, you know, played it people here are talking like he didn't know combos and then just suddenly learned them in the middle of matches and shit >_>
-
Most Angriest Shinobi: Game Over!!! 10/30/2010 (Racine, WI)
Kristoph replied to digimonemporer's topic in Archive
yeah it's pretty depressing, even if I had a vehicle there were apparently 5 people in the BB tournament >_> on the "bright side" I don't feel too bad about playing this game a lot less lately. Indoctrinate some of them Smash players digimon =( and Heroic, who besides you is any good in Illinois anyway? >_> -
Most Angriest Shinobi: Game Over!!! 10/30/2010 (Racine, WI)
Kristoph replied to digimonemporer's topic in Archive
Yeah probably won't be able to make it to this either, which makes me pretty sad because I'm getting less and less "fond" of online play as time goes on =( I need offline cooooooomp plus I like smash so I wouldn't have minded playing that either >_> -
6A improvement is okay. More often than not, though, my unsuccessful 6As have just been me getting jabbed out, not a block punish. I don't think any of these changes will make too much of a difference.
-
why do they keep buffing jin oh well =)
-
BBCS LokeTest 2: Oct. 8th, 2010 Discussion (NO COMPLAINING)
Kristoph replied to Spirit Juice's topic in Archive
you mean that one? -
BBCS LokeTest 2: Oct. 8th, 2010 Discussion (NO COMPLAINING)
Kristoph replied to Spirit Juice's topic in Archive
Yeah, because maybe some people will want to play with the old versions for whatever reason. That doesn't mean they'll be used for competitive stuff on any level. Unless you're Wingspade. -
BBCS LokeTest 2: Oct. 8th, 2010 Discussion (NO COMPLAINING)
Kristoph replied to Spirit Juice's topic in Archive
you are fucking joking, correct? -
this is hilarious as hell. 5c comboing with 5d is weeeeeird
-
Jin doesn't need any buffs. Any buff he does get is like... woo, a buff. More wins for me >_> that being said, 5d is pretty much dead weight these days so it's nice to see the move improved.
-
or throws could be good so people would actually have to correctly predict them instead of just reacting out of them 80% of the time (except not online, but hey, fundamental differences between off/online play are even more extra cool)
-
I don't think there's really anything terribly consistent about jin's pressure in general. um, after 5c: 2c, 236a, 6c and 3c can all be solid choices depending. the first three mainly to scare them from jumping/mashing. If they're scared of any of the first three, I think there's a good chance they'll get caught by delayed 3c while mashing or backdashing or something. In the past I have also had success with [whatever] > 5c > dash in 5c, mostly in the corner when they can't backdash out of range. If they're antsy you'll get a counterhit. Haven't used it in a while though, so your mileage may vary. you can also definitely jump cancel. I've never seen any need for tk ice sword. Usually I j.b and either fail to hitconfirm the counterhit (WORKIN' ON IT) or am luckily facing an overly defensive player, in which case it doesn't take any work to condition them into falling for empty jump 2b/6a/throw. you can also just iad j.c crossup. honestly I haven't even bothered to figure out when it is smarter to use j.c rather than j.b, I just kind of do whatever the fuck I want without thinking (workin' on iiiiit). Someone should lay that out for us lazy fucks >_> But yeah, once they're conditioned to expect the crossup, you can start throwing in an iad j.236d fake crossup every now and then. you can also iad j.d, but that's very risky at best. and don't forget that 6d exists, it can be a useful tool. 2d at long ranges is obviously nice after 5c as well. oh, and I've seen lots of videos of japanese players doing full jump j.a > b ice sword. Not sure what the j.a is for, but whatever. You can air dash after the b sword, which is nice. Not exactly sure how useful this tactic is or when it's most effective, but it's something to remember at least.
-
matchup charts are funny like how lambda is significantly worse than jin against the top 6 characters in the game but gets to be 5 spots "higher" as a character
-
meanwhile, players who actually want to win will play on the easier mode 100% of the time...
-
hey let's turn this thread into just random directionless hate to help guilty gear