i just came up with my own similar to 6C loop...
i do:(while cursed of course)
6C > 3A > 6C > 3A > 6C > 3A > 6C > 3A > 6C > 3A > ABC > 6D
IT WORKS AND DOES almost 5000 damage i tested it in training with all ways of getting out of it and it works
MAKE SURE YOU GET THE TIMING DOWN...this loop cause the character to bounce
at the end of this loop for the rapid cancel into 6D (bell) the opponent lands on the bell recursing and catching the D bug !!!!! JEAH!
im gonna do video of it so you can see what im talking about...w00t