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Everything posted by Sophisticat
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Technically, it's JackG's. But I don't mind spreading the gospel, so feel free to steal.

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Eh, yomi's kind of hard to explain without going into the backstory. It started with a Sirlin article where he talked about the Japanese concept of "yomi", and it's been both endlessly parodied and revered by now. There's more to it, but I'm a bit short on time here. Basically, it's "psychic ability". Like Daigo and his psychic DP. You could say the yomi is strong in him. :D
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Actually, I don't think being able to combo is all that important if you can predict stuff. Basic bnb's should do the job since they're already damaging on their own. So even if you can't use enma, you still got way better yomi than most. I'd say that's all you need. I see why you made two posts back there. Damn character limit. :P
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Haha, nice to know. Now I see why you could counter my 6b. The yomi is strong in you. But, I'll be using that stuff against you next we meet. Just you wait and see. :P For the rest, going to have to practice that. I think I mostly have combos down, so I want to improve my defense more. Now, 6D being heavily prorated, I did NOT know. I didn't get to use it yesterday, but it's actually my favorite D counter. Going to have to change that. I'm not sure what kind of style I'm going for with my Haku just yet, so I want to be good at everything, then use it effectively. But if I had to say so, I'd say I like being semi-aggressive and relying on mix-ups and traps. Eh, I'm still kinda new to fighters, so there's plenty of room to improve.
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Yeah, you have to be fast, but the payoff is worth it. :P TK is mostly for tsubaki. The difference is just enough for me to whiff a combo, so I have to hop it. TK hotaru is fine, though. Hey, speaking about timing, how do you do j.D -> hotaru? I've never been able to do that. Also, when you mentioned countering Bang's nails, was it 5d or 6d? I need to get better at countering stuff, and you're way better than me at that. :P
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Haha, actually I didn't TK anything. When you hop, you can do either tsubaki or hotaru since you're technically airborne. Takes practice to get down, though. Combos: hop tsubaki -> 2c -> j.2c -> IAD j.2c or -> 2b -> gurren -> shippu. Gotta be fast for this one. hop hotaru, regular combos work fine, such as -> 6c -> shippu or -> 5c -> whatever. I do like doing -> j.c -> tsubaki, though. You can use TK, but it leaves you in a slightly higher position, so some combos might not be possible off hop tsubaki since there's not a lot of hitstun on it. I keep TK for when hop doesn't give me the right distance, which is pretty rare. Practice it, and you'll see what I mean. For grabs, I'm actually pretty bad at breaking them. It's just that I know some setups where the guy will go for a throw, so I can consistently break those. Experience is the best factor here. Otherwise, I still get caught by purples. :x
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I should be there anytime between 2 and 2h30. I'll only have one remote, but you can use it, no problem. I'm the handsome dude with long hair and who's hard of hearing, so ya can't miss me. :P I gave Air the directions on IRC last night, so he'll be there. See you in H-439!