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Reioumu

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Everything posted by Reioumu

  1. yeah I saw it, but yeah it's honestly not too hard if you were going to press 5A anyway :/
  2. Nah I didn't, but I've done 3k+ off CH BNail hit a few times. Not as flashy as comboing into 6B 2C TK C bumper though
  3. I've done 3k+ with it too :/ Good against tagers who like spamming 2C. I CH with it then just do your normal max damage combo starting from the air.
  4. Backwards daifunka is normal. You have to do a reverse input too. It's as long as you do d.2B 623B in the corner you can do it.
  5. Well if you dash backwards afterwards it's not disadvantage. :V Okay, I worked a little bit on some FRKZ stuff. 5B 2B 2C 6-dash (wait until the enemy is completely OTG) 2B 9-dash j.4C land 8-dash j.4C land 9-dash j.4C land 8-dash j.4C 9-dash j.4C j.D 2-dash 2B 623B 5D 9-dash j.4C 9-dash j.D 2-dash 5C 2C 236236D - 5628 damage. 50 more damage, 4 more meter gain (+5 meter than you started with) and a little harder than the combo I previously used. if you start with j.C then you need to make sure you only have I believe around 8-9 hits before the first j.D
  6. he also dominates the end of 39 and 40 in those series of vids
  7. 4 seal by nezu in the corner against standing Rachel. Probably Rachel/Tager specific. (he starts with j.4B) 5B 2B 6C j.D 2D j.D dj.D - 2710 damage 4 seals I don't know if this has already been posted, but grab j.236C before kick 6C j.D d.2B 623B d.2D j.D j.236C 5D ender - ~2.1k damage 4 seals (done on lambda, so it should work on most of the cast)
  8. YES!!! Nezu's team made it. Go nezu! FRKZ every match. Get hype
  9. No it works. You can't do any moves BEFORE 5B though. If you do any moves before 5B then you only do two 9-dash j.4C j.D loops and end it with a 2-dash. http://www.youtube.com/watch?v=FEaa4CCxJw4
  10. dammit, Nezu hasn't made it.
  11. I tried it in the corner too, doesn't work. Only people with tall OTG hitboxes (Tager and Rachel)
  12. Where the fuck does Nezu pull these combos out of!? http://www.youtube.com/watch?v=Y8QBAvZEx-I#t=5m35s CH j.4C into loop (land 9-dash j.4C land 8-dash j.4C) x (until most of Rachel's body is over the tip of your foot) Then 9-dash j.4C j.D 2-dash 2D 9-dash j.4C 6-dash j.D 2-dash 2D 9-dash j.D 2-dash 2D 9-dash j.D 2-dash 5C 2363214C 7.831 I'm pretty sure it's Tager and Rachel specific seeing as 2D only hits people with tall hitboxes OTG. Nezu is a god. I'm going to relook at the FRKZ combos I've been using to see if 5C daifunka ender is character specific.
  13. yo where are you getting your info for frames? Cause 2B blockstun is 17 frames... I get this from 20 frames of recovery and you're -3 on block normally. Since you're in FRKZ you can just chain into a dash so no recovery. No clue where you're getting 15 from. And then add 2 more for FRKZ. Yes, it says +1, but apparently you can move 2 frames according to the notes on the mook. Probably takes 1 to start an attack which is probably why it says +1 or some shit. Dacid. What was that about you bashing FRKZ when I was defending it awhile ago? Didn't you say it would throw away the matchup?
  14. I got Curbeh working on Bang and Tsubaki. I already knew it's about notes
  15. Notes aren't translated, but I can get someone on it.
  16. Uh we have frame data for Bang in his forum. I also have the scan of the bang page from the mook, do you still need it?
  17. Yeah, I saw him use 5B as a poke more than 5A. This is what I also recommend (I've been doing this for ages now and it's proven to work better than 5A mash)
  18. easy nezu j.4C loop 5B 2B 2C 6-dash 2B 9-dash j.4C (land 9-dash j.4C)xN 9-dash j.D 2-dash 2B 623B 9-dash j.4C 6-dash j.D 2-dash 5C 2C 6-dash 236236D I've tested this and got 5 j.4Cs before dropping the combo (did the wrong dash) but yeah... I'm 99% sure this works, also seeing as Nezu started it with the OTG 2B but yeah... I think this way makes it easy to do the j.4C loop so you can just hold 9 right when you hit C instead of switching back to 4. Though timing on this combo is still a bitch.
  19. reworked Basic combos standing 5B 2B 6C j.D 2B tk623B 2B 623B 5D air ender (3.3k with j.BC ender, 3k with 5A starter) 2 seals crouching 5B 2B 2C d.2B tk623B 2B 623B 5D air ender (3.1k with j.BC ender. 2.9k with 5A started) 1 seal
  20. That white bang is really smooth. I like it. And the fact that he's also good at using bumpers for constant pressure.
  21. Supercrash won't whiff on the combo, but since you've already used a 2C and a 2A you won't be able to do much after it.
  22. Yeah... xx into 2C bumper has been around, and made popular by a litchi combo vid in CT... I myself made a combo vid for that stuff for CT lol. I still use it every so often, but I prefer to do Whatever into 6C j.D 2B/6A 623B d.6C j.623B 2C 214B/A Good damage to set up a bumper. Or you could do the 2C 214B d.2A setups, however, those are destroyed if your opponent is smart enough to NOT tech. It's purely gimmicks.
  23. yes, you just let yourself fall. It's so you can allow the target to drop a bit before you hit them again so you get more reps.
  24. why does Rachel have an even matchup with Hazama and Arakune?
  25. j.4C loops are tough, and Dacid, you don't 2-dash in the combo unless you're doing 2B, 5C, or j.236C daifunka.
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