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kid viper

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Everything posted by kid viper

  1. you can also use standing b to catch people trying to roll behind you. if you've done a combo into the D ice ride you can use 2B to hit them then jump cancel. if they tech you have the option to grab them or you can mix in the air hishougeki (3 projectiles). if you start seeing people who like to roll away from you all the time you can also use 2D as the roll leaves them right on top of where the sword comes out for a freeze.
  2. after the throw: B Fubuki, 5c, j.b, j.c, JC j.c j.d, your choice of finisher. Make sure to cancel the throw before he freezes them. In terms of enders i like to end it with 3c to C or D projectile for tech traps/ pressure game.
  3. yeah i know you have to wait till they hit the ground but i don't really see anyone doing that combo
  4. Does anyone else do this corner combo? 623D(hold), release after half a secondish, 6C, dash cancel, 5C, j.C, jump cancel, j.C, 214D, land, 2C, 623A/B? only costs 50% meter and will deal around 5.7 - 6k damage, can't remember the exact amount. personally i see it as jin's most punishing combo that he can do
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