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Everything posted by NemesisZeru
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
NemesisZeru replied to Tong's topic in Zepp Museum
Could someone please recolor Kokonoe(Ideally her BBCF art, but anything'll work) to the Lambda reference color she has in BBCF? I tried messing with the sprite rip, but I don't have photoshop to open .act files(Although I'm not even sure if the reference colors are in there. Not that I can check. Sai sucks sometimes, lol), so I'd have to manually recolor the whole sprite while using Lambda's for reference which is... a hassle. I'm just trying to show the color to some friends who don't have BBCF, so if there's some easier method to do it, I'd really appreciate the help! -
@SolxBaiken Thanks a ton! I really appreciate it. :3
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Could anyone who has the Revelator soundtrack post the lyrics for 'The Ship'? The song's really grown on me, and I'm pretty sure on like, 85% of the lyrics, but it'd be neat to figure out for sure what the rest are! I've been looking all over with no luck yet, so figured I'd try here, hehe.
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[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
NemesisZeru replied to Ventus Tatshima's topic in Sin Kiske
Eh, it's not a matter of meterless. I've just had trouble knocking them high enough for the j6HS to land. As for that being a basic, very easy combo...really? Took me a while to figure out how to time it. I must really be bad~ x3 -
[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
NemesisZeru replied to Ventus Tatshima's topic in Sin Kiske
Finally unlocked Sin today and....I'm quite liking him. Long range normals, combos I can actually do, and good damage? Me likey. Figured out my first high damage combo, too. Not sure how viable it is, but after some finger pain, I can do it reliably on Sol, at least: K>3K>236K>632S(Critical Hit)>214S>236HS>214K>j6HS>c.S>HS(One hit)>6HS>236HS>Nom Definitely having fun with him, though. Are there any ways to do the 214S>214K>j6HS>cS combos midscreen, outside of rapid canceling a throw? I've been experimenting with it, but haven't found anything yet. -
Yeah, I was probably doing it too late. I'll try to growler quicker next time. :P I also need to stop throwing out BHS to punish lobelias at range. I....run into the lobelia, and it's pretty embarrassing, haha. Iunno, Rachel just feels sorta...dominating. Admittedly, the Rachel I fight is considerably better then me, but it's proving really hard to get momentum going. xP
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I've tried Growler, but recall getting hit out of it a ton, so maybe I was just using it wrong. I'll give it another try, though. And here I was never expecting a reply. Thanks! x3
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So, the main person I play against is a really good Rachel, and...it's not pretty. I've won less then 5 rounds out of 50+ matches. This matchup just feels incredibly unfair. Everything I try to approach gets easily countered(I get hit out of growlers and forward dashes, gustaf works the most, and I also get hit out of trying to airdash in because apparently you can't bloc after one. xP ), and with Azrael's slow slow movement, I lose more ground then I gain, making it possible to just get projectile spammed to death. I just don't know what to do, and the lack of info on fighting Rachel basically everywhere doesn't help. xP So, any tips for getting in on a Rachel? I know I suck, but I just don't know what to do here. I just get zoned to death and knocked away or ioh'd when I do get close..
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I've been having trouble finding a main. I went into BBCP wanting to main Izayoi, but playing her is, well, suffering...I love the design and the character, but whenever I play her I get utterly wrecked. So I switched, tried to learn other characters...and no matter who I play, I get wrecked(occasionally I win one match, then go back to getting wrecked) and basically perfected. This leads to me doing worse, feeling worse, and it's just a downward spiral from there. I always sorta thought that if I found the right character, it'd sorta...click, and I'd have a natural affinity, but the more I think on it, the sillier it sounds. Anyways, I've always valued strong netural in my mains, apparently: I mained Mu/Ragna in CS2, and Relius/Mu/Lambda in EX. I initially tried to find a neutral character with strong defensive tools, but they've never seemed to help even when I have them(Although a hard answer, I just need to get better at blocking and finding openings, I suppose), so I'm just trying to find characters with particularly good neutral games.
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As much as I love Izayoi's design, I'm having a hell of a time trying to figure out her..gameplan, I guess? I feel like the main reason I'm having trouble with her is I can't figure out what I should be doing in each mode. I thought normal was more zoning/poking and GA mixups/combos, but the approaches I try never seem to work out, which makes me feel like I don't understand. I'm sick and having trouble wording things(Which isn't fun when naturally I'm kinda rambly), so I apologize for that, I'm just sorta unsure how to make her work currently. tl:dr: I get blown up every time I try to approach in GA, leading me to stay in normal mode and mostly play defensively, but it doesn't go so well. :B
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BlazBlue Question Thread - Ask your questions here!
NemesisZeru replied to KayEff's topic in BlazBlue Gameplay
A question for other people who have Kagura: When I do his throws, the camera sorta...stutters when it follows the enemy up. It's not smooth like his other knockup moves, like say...6c. Is this just me, or has anyone else noticed? -
BlazBlue Question Thread - Ask your questions here!
NemesisZeru replied to KayEff's topic in BlazBlue Gameplay
Some chapters/episodes/whatever in story mode have stars by them. Any idea what it means? Thought it meant cleared parts, but I have them on ones I haven't done yet. @_@ -
Thanks, made it myself. c: And while sucks to hear that, I don't wanna give up. I won 2 matches out of like 30 with day 1(2 technically, but I was barely awake) Izayoi, so I'm gonna consider that a win. Half the battle is learning how to use a PS3 controller, practically. x3
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Still trying to learn Izayoi, now with online play! I'm having a pretty big problem, though... I basically lose if I get put on defense. Partly it's my own problem, partly I'm not sure how to deal with pressure as Izayoi, since my research has told me that's one of her problems. @_@ So, any tips? I don't want to drop Izayoi, but getting massacred because I get forced on the defensive and can't recover is discouraging.
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Yeah, I know. I couldn't test that, though, so tested some other stuff(I seem to recall it effected all her intros, actually). T'was the best I could do. :/
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Checked for you, and in the fights I did(made it up to Hazama in score attack, so 9 fights), didn't notice any audio hiccups with her.
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Sadly, I don't have Kagura yet, since you need to do the story mode to unlock him(I think? Never looked into it). I can try to run score attack with Litchi and see if she has missing lines though.
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Not that I've seen. I've mostly done training mode, though, with some challenge mode and like 2 score attack runs. :B
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BlazBlue Question Thread - Ask your questions here!
NemesisZeru replied to KayEff's topic in BlazBlue Gameplay
Ah, so I'm not crazy! Thanks. :3 -
English. You could see it in the english battle tracks, too. For example, Izayoi's astral is like "Zero type izay*skips* please etc etc" Makoto has a similar skip during one of her big bang punch(I forget the name of it) super, but that's one I saw elsewhere and haven't tested myself.
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BlazBlue Question Thread - Ask your questions here!
NemesisZeru replied to KayEff's topic in BlazBlue Gameplay
I seem to remember there being some input problem in BBCP, particularly around DPS. Maybe I was just bad last night, but for example, Amane's 236C came out 95% of the time when I did the DP motion. I'd attribute it to several other factors, but I actually recall seeing a topic on it around here. Anyone remember it? -
Decided to main Izayoi when she came out, since I liked Tsubaki, and Izayoi's definitely got that whole paladin-y vibe. She's trickier to play then I thought, though. ;3;
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I've had my copy since yesterday. Apparently Gamesotp takes that one day shipping thing more serious then release dates. :D It's playing good so far, though...I think. Was having some trouble doing DPS, but.. 1)I'm new to the ps controller for fighters 2)I seem to recall reading about this problem somewhere on Dustloop(some input priority thing? Iunno. Was a pain to get Amane's 263C and not his 236C) 3)I was tired as heck anyways, may have just been derping. The audio skips sorta annoy me, but it's only really noticeable on Izayoi's astral and some of Makoto's stuff from what I've seen, and I don't play Makoto. And yeah, I can confirm Terumi code/online pass is on the same thing...which is definitely confusing. Probably just bad wording. Couldn't check on the online, though..tried to get on yesterday after getting the game and there weren't any rooms. But besides that, seems to be good. Just gotta get used to it now. x3
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Alrighty, I'll give it a shot. c:
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Alrighty. I probably wasn't going high enough, since I was doing stuff like 5B>5C>236C~6D>jc jB jC into Strike Fall stuff. x3 Starting to really dislike the ps3 controller, though. Can't do super motions for crap on this thing. :/