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Aginor

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Everything posted by Aginor

  1. AAing with 6a 2b. Spacing 2c AA out (going to be hard without extend). Those are the most notable ones in terms of cs2 to extend changes. Spacing too since 5c got nerfed and your overall hitconfirms. That's all I can really say for now.
  2. Yea I got Ragna'd. Both my winner's and loser's match. I didn't feel confident in the match up. Before today I felt I could only go 40-60 against a competent ragna player. After today, I'm probably 50-50. Edit: Also happy belated birthday to mu~ <3
  3. So I heard ragna's true identity is wesker.
  4. Before I felt for sure I was going to go but I don't know anymore. We'll see I guess.
  5. I want mk9 and sfxt to drop out for BB and GvG EXVS. EXVS is a "fighting" game. :x Just like how bb became a side tourney in evo2k10 for mb.
  6. If people mean guard point then say guard point. Aside from bakahyl's I don't see the 2 words guard point except in yours. They're talking about clashing dead spike with origins. And if you clash I don't know why you would ever discuss about recovery unless you don't cancel the move that clashed into anything.
  7. "Occasionally when 2 physical attacks touch, they clash. When a clash occurs purple lightning will appear on screen and a clapping sound can be heard. During a clash, both you and your opponent's attacks are negated, and you each can CANCEL your attack into another attack at no cost (but not a jump, dash, block, etc.). If the clashed move has mulitiple hits and you do not cancel your attack, the latter attacks will come out."
  8. So I just got word the extend wiki is up. I hope to start filling it out soon. Just FYI. ;o
  9. http://www.dustloop.com/forums/showthread.php?11490-CS2-%26%23956%3B-12-Combo-Thread-(Updated-9-23)&p=1224638&viewfull=1#post1224638
  10. 1. Better P2 proration than 2b and 3c so you can deal more damage 2. Can cancel into 5c, 3c, 6c, jump cancel or special cancel whereas 3c you can only cancel into specials or jump cancel. So essentially more move options. 3. Same amount of start up frames as 3c
  11. Happy new years!!!
  12. ....I died on the inside....
  13. Yes to gundam. ;o inb4 4 player red frame mirrors.
  14. You can play gunner zaku. If your opponents don't know how to play against her then they are screwed. I actually want to give gunner zaku a try too. D: Do you still play strike?
  15. Psst. Play exvs. You know you want to. ;o
  16. They got rid of the super magical guard break setup that you used to be able to do in cs2. :< Dat 3c 214d meaty throw. Fixed it so even when the 214d breaks the primer and you throw for the combo. The next hit won't guard break the opponent. oh well....but 214d meaty grab still works but you don't get much off of it at least from what I've tried so far.
  17. ^^ Already writing vows and having a wife? Am I reading that right? And no Solar I didn't mean you.
  18. Just wow.......Lumin understands dat bros before hoes concept. Nemesis is very questionable on that. :x
  19. Yes there is TNT this week. From what I hear, all the cabs are used for AE and marvel. Unless you like playing those, I do not recommend going.
  20. Ok so looks like, I will be at Gamecenter on Saturday. This will be opened again this Saturday December 31st. This will be more of a party/casuals thingy! There will be Snacks and Drinks on the side this coming weekend. And maybe fireworks on the big monitor? I hope so. D:
  21. Lmao....anyways...have fun making people mad about mu. Charged stein setups are da best. I get like 5k minimum just with a basic setup from it and even if it gets blocked, you still aren't punishable. Trying to incorporate a fuzzy setup with this and make it more efficient and harder to block. :>
  22. This is still going on just I don't know if I want to start it up again this coming weekend.
  23. No can do. Always seeing if I can figure out new things. I still have more stuff that I need to do. :x
  24. Merry Xmas. =p Here's a fairly simple 6c fatal combo that can be gotten down with practice and isn't that hard. Midscreen to corner. 6c FC > 5d > 66~5c > 2c > j.2c > 2c > 5c > 63214c > 66~6b > 5c > 2c > j.c > j.2c > j.6d > 2b > 5c > 2c > j.2c > 66~2b > 6a > j.c > j.2c > (2c > 5c > 632146d > sj.2c >) 3c > 632146c 7469(8438) | 67-50(70-50+6-50) Only tested on Jin. Don't know about other characters.
  25. iirc, bang doesn't switch sides anymore. I haven't played against arakune yet so I wouldn't know. My copy won't arrive till tomorrow then I'll play around with things (I hope it arrives tomorrow). :x Against tager's charge sledge if you jump he can do the follow up which has an amazingly huge hitbox. I haven't encountered that situation enough where he charges B sledge. But I'd say backdash 5c. Or you can probably IB punish if you can get down the timing for max charge sledge or good reactions! I hear it's even on block. Don't quote me on it. :x
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