I find jumping to be fine when going against Nu. It makes her mixup game easier to deal with when you're in the air. It's dashing, air dashing, j6ABC, clouding randomly, missing your dive, etc etc that leaves you wide open.
I'm struggling with the bugs after an air combo that goes into 6C loop. Which bugs do I use exactly? I've seen everyone say BC, CB, CBA, CA and BCA. The opponent almost always recovers after the jD, before the 1st bug hits.
Ok so if you're being corner pressured but Jin is keeping enough space where you can't connect with a solid b&b, what's the best thing to do? And I don't mean getting icecar spammed. I figure trying to jump to port to the other side or dash behind is out of the question. I just came out of a match where I tried both then got punished hard.