-
Posts
4,291 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Kurushii
-
BlazBlue Question Thread - Ask your questions here!
Kurushii replied to KayEff's topic in BlazBlue Gameplay
Jp Vita gets it first. For PS3 so far it's looking like the same day. They have to get it pretty close or it'll be a mess for online modes since the world shares the same servers. -
BlazBlue Question Thread - Ask your questions here!
Kurushii replied to KayEff's topic in BlazBlue Gameplay
No, the v1.1 console patch is in May. It doesn't have an exact date yet. BBCP v1.1 for Jp Vita is in April. -
-
[Xrd] News & (Theoretical) Gameplay Discussion
Kurushii replied to Shinjin's topic in Guilty Gear General
Sega has no ties to GGXrd except that it's the distributor for the arcade release. -
I spoke with Aksys and it's just an unlock for Terumi. It's not an unlock for netplay.
-
Who is the list by?
-
Close but no. ASW US doesn't do anything but public relations. ASW JP covers the localization.
-
[Xrd] News & (Theoretical) Gameplay Discussion
Kurushii replied to Shinjin's topic in Guilty Gear General
SF is all inside Capcom. ASW out sources to Aksys (sometimes) for localization. BBCP was done all by ASW and they wanted to get the Japanese release completed before they worked on other languages. They haven't even made public how they are handling GGXrd for console so you'll have to wait and see. -
Most likely. I've already seen players go to 6B(2) > 5C > 2C > 4D > 5B > w/e. The optimal route will most likely end up being close to... 6B(2) > 5C > 2C > 5D > 5B > 5C > 236D > 66 > 6[A] > 22B , 5A > 5B > 6C > jc > j.B(2) > j.C > j.6/9D > j.236D |> 236B
-
Fixed the video and combo threads. No longer are they a mess of broken code. I been spending the last couple days tweaking the combos to only be ones that still work in v1.1 from the patch notes given. So if anyone new picks her up with the NA release they won't be learning routes that aren't available in the upcoming patch from here. Hopefully i'll have the corner routes up by Tuesday night. To anyone that did send me a PM about the mod spot, i'm going to look over them later this week. I wanted the forum transfer cleaned up before I modded someone.
-
Dengeki FIGHTING CLIMAX: Announced at TGS.
Kurushii replied to InWithTheAshes's topic in Misc Fighter Central
Closing, new thread thread is here http://www.dustloop.com/forums/index.php?/topic/8510- -
[Xrd] News & (Theoretical) Gameplay Discussion
Kurushii replied to Shinjin's topic in Guilty Gear General
I posted them in the Ram-chan Gameplay Discussion, and on twitter. -
Info from Jiyuna: Here are my Day 1 thoughts on Kokonoe changes. http://i.imgur.com/2Cw1gKG.png Kokonoe 22B trap range. It won't activate from this distance. http://t.co/ED7BcKC4zw Kokonoe midscreen 5D > 236A > 3C setups gone because of 236A recovery nerf. Can still RC gatling gun to have freeze. My corner throw combo is not working because of landing frames on j2C. Sometimes it works, sometimes it doesn't...what's the timing ;(( If there is a graviton set, Kokonoe can still teleport behind you in the corner.
-
*Note* - When browsing the Ramlethal forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. Gameplay Discussion Only Please!:Remember to keep the discussion strictly gameplay related.Feel free to discuss Match Videos, Combos, Mixups, Strategies, etc.If you have a question or are unsure about something, please look on the wiki first. Her page can be found herePlease take all Story related discussion to the Guilty Gear Xrd Story Thread. LINKS: JP BBS: http://jbbs.shitaraba.net/bbs/read.cgi/game/57150/1391428075/l50 Kurushii's Boss CPU Notes: http://www.dustloop.com/forums/index.php?/topic/6375-xrd-news-theoretical-gameplay-discussion/page-161?p=785531#entry785531 --- MOVE LIST: Giant Sword Release (大剣射出) - (while sword equipped) 6S/HS Giant Sword Retrieval (大剣回収)- (while sword released) 4S/HS Various Combination Attacks (各種コンビネーション攻撃) - Any combination of P and K up to a max of 3 continued inputs (e.g. PPP, PK, KKK, KPP, 2PPK, etc) Special Moves Dauro (ダウロ) - 623P Furama Kaago (フラマカーゴ) - 236K Command Grab Sildo Detruo (シルドデトルオ) - 214K (air OK) Cassius (カシウス) - 214P Overdrives Calvados (カルヴァドス) - (while sword equipped) 632146HS Gamma Ray Toranshi (トランシ) - (while sword released) 632146HS Horizontal sword spin across field Explode (エクスプロード) - 2363214K Dashing multi hitting attack into explosion that launches --- Colors: --- VIDEOS: Boss Footage: http://www.dailymotion.com/video/x1hwlei Loketest Combos: http://www.dailymotion.com/video/x1i2u1w_ram-chan-combos_videogames
-
[Xrd] News & (Theoretical) Gameplay Discussion
Kurushii replied to Shinjin's topic in Guilty Gear General
It was added into the 1.02 patch with Ram-chan that's currently being loketested -
Sadly it doesn't work as j.236D |> 66 > 6B(1) > 4D > 2A from the standard bnb's because graviton is still in recovery state. With 6A > 6B gatling gone in v1.1 I can't think of a way to make this useful for midscreen routes. 6B(2) > 5D > 6A/5A/2A they teach you in challenge mode.
-
No, the mook just came out that contains frame data.
-
BlazBlue Question Thread - Ask your questions here!
Kurushii replied to KayEff's topic in BlazBlue Gameplay
It's old news. They have stated it on their site for months that Terumi is dlc. If you want to complain about one content lock then go email ASW and complain about the rest because everything is on disc or patched in. To your other question they haven't said anything about a dlc packed release. I doubt we will see one till the version after v1.1, whenever that is. -
BlazBlue Question Thread - Ask your questions here!
Kurushii replied to KayEff's topic in BlazBlue Gameplay
They did that for Japan so most likely NA as well. Trophies and your profile card with the wins/loss/etc. DLC and saves won't. Trophy text is based on what XMB language you had set when you first played the game. If your XMB was in English then when the English trophies became available it overwrote your Japanese trophy names. Jp version game will not get a patch for English text, go buy the NA release. -
Correct. Might not be able to do 236A, 3C either but need tested.
-
I just wonder if I can do j.2C > j.C > j.D or j.C > j.2C > j.D loops. At the very least it might be good combo fodder to bring up her damage that is lost.
-
Everything is a nerf except for 2B, and Bunker (explosion). 6B is both.