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Everything posted by Kurushii
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What Litchi you played TD with your Relius? Cause St1ckbug and I have played LK countless times and complain of the matchup. Next time time I get you in the stream with him I want you to show me how it's done cause I just get punished repeatedly. For Lambda same thing, who did you play? Im not taking in random Lambda x in the matchups. I have blown up random Lambdas but that was because they werent good or didn't know how to deal with Relius. So you saying to be defensive the whole time until she does a charge? Hmm that'll alittle too passive for my liking but ill give that a shot next time I go against Toan.
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Tager is 5:5. Ive heard of your complaining of it and honestly I don't see it. Ive played Axis and we both agree it's even. What Mu players have you faced and give your opinion on it?
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Maybe I need more experience in it but playing against Toan's Lambda felt like a straight up hill battle for me. Her long range pressure keeps you locked out from doing Ignis specials as a entry. Her movement speed can easily make your entry game with normals be very difficult to get in. Air-to-Air she wins clean with j.C. Some of Lambda's ground setups can be avoided with Led Ley but the timing is very strict to avoid completely and punish. If you can get her into the corner early it's not bad but getting those starting hit confirms seems difficult.
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Ill never put Shadow on a list as he doesn't stick with a character. He has been quit again. I only see the one from acho and I believe game41 sometimes. With a random every so often. That was why I uploaded PSN Ranked ones to bring in more gameplay of Relius from a decent level. No need to put in their own category. Too many picked him up then dropped him. In a couple months when a good perspective of who stuck with him and is worth noting we'll do it.
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Threw together a Relius matchup chart. Note this is my opinion from my almost 600 player matches with some of the best EC players of NA. If you have watched my stream you know what kind-of players hop in to fight. This is early NA so subject to change as I become more familiar with the match and both sides improve. Mu, Lambda, and Valkenhayn I haven't had too many matches of so they are the most likely to move up or down. [table=width: 500, class: grid, align: center] [/td] [td] 50 45 40 50 45 55 30 30 X 40 45 40 45 50 30 50 50 55 55 [/table] Hell: Carl, Arakune, Litchi Very Hard: Hakumen, Mu, Lambda Hard: Valkenhayn, Taokaka, Platinum, Noel Normal: Ragna, Hazama, Rachel, Jin, Tager Good: Bang, Tsubaki, Makoto
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Try to get comfortable using his 5B, 2B, and 2A normal starters. His 5B is better than most people think. Using Ignis specials as your only entry really limits yourself and will get you no where in high level competition. I started my Relius style playing him like Lambda, send out long range then entered in, then after playing better players and getting it punished I had to step up my neutral game with normals greatly. Also ending midscreen hitconfirms into 3C > 214C, which will either punish a bad tech into 3.7k combo easy or give you huge crossup/mixup potential. Also I love 2C AA midscreen, and Back Throw when my back is in the corner. I swear so much of my damage comes from those two situations.
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With players who are netplay warriors in the different fg's taking top 8 in majors you can't shun netplay. Wolfkrone is all netplay and he bodies NA in SF, LK and other BB players do a lot of netplay and take majors. Offline play is good but you shouldn't limit yourself to just that as you aren't learning enough matchups and different playstyle varieties.
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Yep, from dealing with customer service daily, communicating with tons of players daily, and streaming often I just didn't get nervous. I can understand how some people can get it though. Like Jourdal was nervous playing on my stream a few nights ago he told me.
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You should have enough common sense to not develop stupid habits. That's why you should work in Hell Arcade Mode runs into your training. Playing on stream helped me for losing nerves. I didn't have any going to my first tournament. I just lost to a 4D masher and Florida's best Litchi who I had 0 experience with prior.
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Yeaa, makes a funny AA though lol. (Did the other night on stream) :3
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Even if the person isn't that good you can still practice: Hit Confirms Blockstrings (somewhat) Combos Proper Teching (Throw and Wakeup) Neutral Pressure Comfortable playing on stream with others watching you I played more games with Jyosua than anyone else for EX JP. Even though he didn't get comfortable on his pressure game he improved on combos and hitconfirms. For me my frame traps, mixups, crossups, and combo execution went through the roof compared to how I was in CS2 skill level because I was able to practice it against a live target. For me now Im taking all that against the top players and improving my blocking, punishing, exc. @Than I have a thread stickied in the online section with all the info.
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Add a 5C(1) or 5C(2) after the 6B to help you some. Or do what some people do and add a j.A to the start of the Air Combo.
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I was considering doing like one night a week like that but if you want to get in the business of it go for it man. More streams the better. I just started working on a new character sub while I wait my turn on my stream (make use of my Vita), so ill be glad to join on it if im home when you do it.
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Glad you guys enjoying him.
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If you took the time to check the character sub-forum you would of saw.
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Why you using one of your slowest normals to punish? That's why you losing that. Try a 5A/5B when he's starting the 2D or if your 2C has upper invul use it. I made Cary scared to use 2D against me cause I can 2C Fatal it into 6k midscreen easy with Relius.
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You are too passive and dont try to punish things to notice it in fights with him.
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I think he was trying to use the 5B to make it easier to land. On my 236C RC combos I do dash 6B>5C(2)>AirCombo personally.
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Sten you got heat values wrong. Remember RC is 50% cost.
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Cary uses cheap DSL. Nothing is weird about it dieing randomly lol.
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Go through his challenge mode. Then hop into training mode and get used to his normals, specials, exc. After that start playing around with using Ignis normals during your attacks. Do some arcade runs then start playing players to start to get the feel of what stuff works.
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If you are pressuring their is better ways to get her out and still keep pressure without giving up your pressure for a throw attempt. And I was speaking in general, not just your one trick. I have enders that give me better options after that super than to risk on a throw when good players break them.
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You guys should not get in the habit of throwing with Ignis out. If you tech a throw or the opponent techs it Ignis will get dismissed and go into Slow Regeneration.
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Some random tricks: Midscreen: - 236236D > iad > 66 > 236A > whatever [double crossup] - 3C > 214C > iad > 66 > 236A > whatever [double crossup] - 3C > 214D > Delay > 2B [punishes back or forward roll] Corner: - 3C > 236D > j.B > j.C > whatever [pseudo unblockable]