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BladeOfJustice7

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Everything posted by BladeOfJustice7

  1. That wallpaper is gdlk. I hope to see more of your versus theme wallpapers in the future. I would request a hakumen wallpaper similar to the one you made of tsubaki in your deviantart collection as well Your art is gdlk bro.
  2. Both, why dodge one or other other? @Brice, good job, post up when you finished making the thread, reserve two-three posts just in case though.
  3. it might sound gimmicky, but kishuu is not only fast but looks like it has its original travel distance back. This could be used to extend pressure during extreme push back no?
  4. So then do we simply just lack tools to effectively handle tager? I noticed the damage thing as well, hakumen typically just needs to land one good hit (in the corner in cs2) anywhere one the screen to make you suffer for getting carried away. If you have 6-8 stars start looking for a reason to make them hate hakumen, but against tager no amount of stars warrants a change in playing. I feel that this really hampers hakumen a lot, in a sense this matchup tager becomes hakumen (look for a mistake and capitalizing on it with big damage) and hakumen basically is an ineffective lambda (trying to keep him out and hurting him for it). Which zoning is something hakumen doesn't excel in unless the opponent is forced to commit to attacking him due to him having a life lead. So should we learn to apply different forms of pressure specifically for tager? His back dash beats out a lot of our pressure strings and allows him to 360 hakumen. One special that can catch him is any form of tsubaki. Should hakumens relearn to play against altogether and throw out our old way of playing against him, for a more optimal way (if there is one)? Chin's matches with akira were very good, especially considering akira is a top tager player. His playing had forced akira to commit to his pressure which led him to make more mistakes which Chin capitalized on. But if you note the way he played against akira and some other hakumen players is that they don't end in corner knockdown or any close range knock down what so ever. Combos end with jc, forcing tager to close the gap once again and potentially eat damage. I've seen this a lot lately actually, I always thought it was a bad to burst early in a round (I rarely do that because most of my wins on/offline are from comebacks). Should this be a something us hakumen players should start implementing in our game against tager? I feel that once he hits you, hakumen typically loses the rest of the round/match. Gadget finger is the hakumen killer since you can't really "block right" but more so guess right based of your opponents tendencies. See because of this, it's not enough to know the matchup per-say but you really need to know player tendencies than in any other matchup. And yes, I feel that this matchup is that there's no other way of playing against tager, at the same time I feel that this will always be a tough matchup for hakumen if he is always forced to play the same way against tager. Maybe making more use of 6c while keeping him out, since you can take away his primers for almost free without putting yourself at risk, so long as 6c is done at max range.
  5. So would you say hakumen players need to rely less of "blocking right" and more on guessing right? How could you say it's really in Hakumen's favor when there "is so much groundwork to cover", a statement like that would lead me to believe it's more of an even matchup rather than a matchup in hakumen's favor. If tager gets in close, shouldn't hakumen players work on guessing and learning how to handle command grabs more so at this stage in the game? I mean if command grabbers eventually get in shouldn't why try to figure out better ways of escaping their grab setups, and if possible ways of punishing missed command grab setups? Like being in the corner and jumping after an oki setup by valk into wolf command grab, I don't know how it is in csex, but if you're in the air and in the corner against valk's wolf form, most of your options are in his favor. Similarly, once tager has you magnetized knowing how to block an overhead just won't cut it against him.
  6. I'm surprised people actually post in here. So let me post a question for discussion; From what I've personally seen and experienced, why do hakumen players struggle against the red devil (iron tager), in each iteration of the game? Is it because counters don't work against command grabs, or is it because you can't react to a command grab coupled with being pulled into it? I could post this in the matchup thread, but I feel as a subforum it should be openly discussed to get different perspectives.
  7. Wow lol we're back for monthly mashfests? DOPE. I'm against weekday tournaments, people tend to have shit to do during the week typically. No one runs tournaments on weekdays outside of fridays (which is the worst case scenario).
  8. Nolan, our exams don't start until the end of April no?
  9. I'm only going to bed now, so it's doubtful. That and I REALLY need to study.
  10. Thirded. I'll be there sunday if kirbster goes, and/or if I can have my ft10 with brice recorded/streamed.
  11. it's a long story Omar... J.F, we need to have a stick session. Real talk, it's happening sunday.
  12. Speaking of censorship lately: http://www.youtube.com/watch?v=mJ2Lm2DZW3I And since we're mostly from the TMNT era you guys should watch this too; Fox's trolling was gdlk in the first video. Their use of the 1950's batman ass tv show was s-tier.
  13. I want my ft10 with Brice recorded. FOR GREAT JUSTICE, BURNING TAMASHII, AND HYPE. Oh yea, J.F we need to run an ft10 as well.
  14. As nice as it sounds in theory to watch hakumen get bodied, to learn from those players. I haven't learned shit form them to be honest. I learn more from watching people bodying other players with hakumen in all honesty. That's if you noticed at times I don't post blowouts, unless it's the hakumen player doing it. Anyways, those are my thoughts on the issue. EDIT: just watched the ragna v.s hakumen. "wtf am I watching", it looked like they decided to pick up hakumen the other day and are trying to play him at a high level. Anyways, unless someone tells me I should post them up on the first post, I'm not gonna bother.
  15. I block litchi/bang mixup pressure. I cannot for the life of me consistently block 6b. Also, Ragna is 4ever b-tier. I expect no less or better from him. He always falls back into b-tier just WHERE in the b-tier does he fall with each iteration of the game is the question. I also doubt hazama v.s hakumen is in hakumens favor. I haven't seen much relius videos lately, but I was under the assumption he would have better anti-hakumen tools than his son. I guess not :/
  16. Might come tomorrow, I won't bring my stick though.
  17. Might come tomorrow, I won't bring my stick though.
  18. Free speech is dying more and more. If this shit passes in more than one country I'm moving when I'm done school. Fuck this shit.
  19. I think I've solved all the discrepancies.
  20. If you guys are talking about srs bns, I'll come through for an hour. So someone text me, if not I head home.
  21. Noted. Chin is gdlk, I've been enjoying his matches more in csex. I haven't seen much of tenchi's matches. But so far watching Spark/Chin and then Tenchi are my top players. They all play differently; Chin=offensive Spark=defensive Tenchi=SWAG (no one combos like him with regards to hakumen)
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