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Everything posted by BladeOfJustice7
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Everytime I write "Yes" it doesn't save. But yea I'll bring BB, I have it for both systems and my ps3 had GG as well with everything unlocked. -
Protos doesn't play defensively, he plays passively: http://www.dustloop.com/forums/showthread.php?12897-My-Ky-Trade-Secrets-thread/page9&p=1505364&viewfull=1#post1505364 He simply let's his opponents make decisions, usually wrong ones, and punishes them for it. It SHOULD be the way this character should be played anyways. The more you play offensive, especially with a character that doesn't excel in close range, the more likely you are to make a mistake. It's why even though I play Hakumen i love watching protos play. His neutral game is so powerful it's crazy. I'd love to see him against Goro and Mitsurugi, based off his play against Chin.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Wow I didn't even know you play this game bro. So I'm guessing you like it? -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Will do. Do you play this game though? -
Wow this is what I was talking about mAc, good shit.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Yea I'll be there tuesday and thursday. I need to press buttons before UMAD in all games lol. You need me to bring something for tomorrow, or anyone else who might come? -
[CSE] XBL Match Finder/GG Thread v2
BladeOfJustice7 replied to KayEff's topic in BlazBlue Online Play
I thought it was well known by now you're the "scumbag blade"? We're not giving anything out. Every scummy tech I've learned, (and somewhat can apply in GG as well) I've learned it from you. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Lol @ Pedro's entry main in the GG tourney, especially Kliff and Justice. -
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
BladeOfJustice7 replied to zeth07's topic in Archive
Yea I'm pretty sure all of his d's have smp. But that is some SERIOUS use of OD/MC with Azrael, maybe we could see more Azrael players make use of it in their matches. Now that we can see it can significantly increase his damage output. -
I don't get it :/
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Yea but if she's in the corner that's not necessarily the case.
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[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Circ is right, if proactively done 6p can beat out a late starting fafnir, I've done it in AC. -
In ottawa for the weekend so you'll have to ask me some other time in the week. Max range of 5c? Though I do hear what you're saying though. Hakumen needs to be more assertive in such a matchup since lambda gains more from being passive. But I still do feel you can be more passive and your proactive choices, like more empty jump ins and etc.
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Awesome work sir. That is dope do you think you could make me one similar for Hakumen and/or Ky Kiske. Use Hakumen's CP art if you can though, I've grown tired of seeing his CS art lol :/
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Not me, I'll be in ottawa for the weekend. Btw Nolan why do you have to ask to netplay the one day I'm actually having friends over -__- -
But that would be her taking a proactive decision which, I believe could be taken advantage of (in theory).
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Which is what I'm wondering if there is a way of getting in on her without doing anything, like you know empty jumps and just staying within your range to punish her for trying get in her range. If you guys get what I'm saying.
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Total control over neutral through passive and reacting to your opponent's proactive choices.
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Yea, which is why I mentioned Gentaro, but I feel this play style can also apply to Hakumen in at least some of his matchups. I find myself playing like this especially against Hakumen. Not exactly, it's just like toan said, you just need to be at the right range to do things at all times and react to their proactive choices while being at that optimal range. While Hakumen has a harder time respectively keeping people out than Ky from GG, he has stronger tools for getting up close and punishing his opponents than Ky can. But it is a optional way of playing. I swore you play stick lol. But yes you get the point I'm trying to make, forcing your opponent to make proactive choices and reacting to them. Which, in a sense is like "watching them hang themselves".
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An interesting article I saw that I feel would be useful for my White Voided brethren (and sistren?): It largely touches on playing negative which I've been trying to really develop in the last month or so, to really bring out my strengths in both Ky and Hakumen. But this video really made me think of Hakumen players and especially the dreaded Tager matchup. Since Ky vs Potemkin/Johnny is very similar to the Hakumen vs Tager matchup. I'm just curious about your thoughts on the article, and if it was insightful, I know it certainly was for me too. Gentaro/Purotosu really capitalizes on this playstyle a lot which is why he gives people such a hard time in CP.
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I'll leave a reminder for myself, I have experience in the matchup. I'll do it similar to eh-sama in the Ky forums, which is what I did in the Valkenhayn matchup thread. But only if people liked what I did and want me to do it. If not, if someone can handle it better than me then go for it.
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Not a lot of Hakumen's do that if you watch them. And usually they burst very early in their matches that are very katame oriented or they'll burst once they lose 30-50% health. They tend to use OD for a sure-fire simple combo kill,not extensive combos, like the ones you see Chin goes for.
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
BladeOfJustice7 replied to Hecatom's topic in Under Night In Birth
In terms of first tries go BB, Persona, and this game have done a pretty good job in my opinion. But yes I agree with you entirely. What do you mean? -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
It's fine for you lol since you live in the other place that has +R lol >_< But those who've been playing AC for a long time would like a new version of GG in the meantime. Though since you live in Japan would you mind answering this question for me. It's fairly relevant to this thread. But why don't you see players in Japan/Asia play multiple games at a competitive level. Like why is it that now that Dogura plays BB he doesn't play GG or vice versa for other players like him (Goro,Suzume, Kaqn, H.H etc.). I ask this because high level western players often play multiple games at a competitive level but it's not so much the case in Japan/Asia and I would like to know why. Yea when that game/update arrives on it's expected date of "Eventually 20XX". -
[Xrd] News & (Theoretical) Gameplay Discussion
BladeOfJustice7 replied to Shinjin's topic in Guilty Gear General
Is that why CP has such a long wait time compared to the other versions of BB? I'm guessing if we don't see anything for Xrd, we'll see something at TGS? I'm hoping for a huge character reveal this time around, I really wanna see what everyone looks like after the canonical time gap.