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BladeOfJustice7

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Everything posted by BladeOfJustice7

  1. http://www.youtube.com/watch?feature=player_detailpage&v=CiBGv8RAAHk#t=826s Can 6a blowup most dp's and supers that hit mid?
  2. I actually enjoyed your posts though, very informative I'm wondering if Ky's new 5d will have the same properties as testament's now, or will it have the properties of somethign like stun edge now, since it's basically a projectile. Sol's 5d also doesn't look like ass anymore.
  3. I wasn't being literal, I'm just saying impossible dust combos weren't intended to be there when they were first implemented. Are you joking? For one, VP has an even WIDER hitbox which reaches further behind and lower down on his body. Go look at VP in AC and a screenshot of VP in Xrd. In terms of overall range he looks fine to me though, Eclair/Fuuraiken seems to have as much range as the original games.
  4. Toan, where's your usual kawaii avatar's?
  5. Exactly. Don't be a dick heca, you're a senior member on dustloop. You should be an example here, not laughing at people and calling them stupid. Yes, yes you are lol. Very true sir. Though this issue of BB being engaging to other people has always been an issue, but I feel it comes up from time to time. People always want others to enjoy what they like, which is good. ArcSys does an excellent job making games, but they are shunned for their stylistic approach, but this same approach has drawn us all in nevertheless. And these games are FAR from dead in any way whatsoever, so I feel we should worry about the TYPE of people we try to promote these games to, rather than the vast audience who all have different tastes, or who are just flat out ignorant and closed minded. So I feel we are still on topic, and it hasn't turned into a flame war either, which is what is important at the end of the day. As I said before ArcSys making Persona, which have brought in people who are interested in both BB and GG, is a step in the right direction along with their self-financed BlueRevo and now ArcFest, for their own tournaments exclusively for their games. They didn't lament that BB was removed from SBO, they just decided to do their own thing, and now their going full force with it. And who can complain, with so many good games they have released and in production. In a sense we should adopt their recent new model of business by adjusting who, if, we want to further promote these games we love. AND STOP DISCRIMINATING AMONGST OURSELVES AGAINST THESE DIFFERENT AIR DASHER GAMES. On another note: Kagura looks HELLA slow, and this is coming from a Hakumen player. Terumi's supers look fucking awesome, that claw one he did on Hakumen appears to be a counter or a VERY powerful reversal super. After watching the trailer a few times Hakumen, is in midstance of performing Zantetsu I believe, at first I thought he was doing Yukikaze but I realized it was Zantetsu. Thoughts?
  6. FRC's are part of what makes GG so deep, to remove them would really hurt the game in my opinion, I also believe the guard bar should stay intact as a means of punishing excessive blocking. Though how would people feel if they increased the frame window to perform FRC's by a few frames or supers having minimum damage akin to BB thereby making them more useful. EDIT: And impossible dusts were never intended to exist in the first place, hence the word "impossible". So they're remaining isn't something that was intentionally placed to add greater "depth" in the game, unlike FRC's or "hidden movesets" for different characters or FB's.
  7. Pretty much this, people who ARE interested in something will stay interested no matter what, whether there's VN's waifus and furries or not. Don't hold your breath about people playing these games because the aesthetics have changed. Only way for things to change is if these games were made by Capcom or some other A-list company with a very strong brand name. But thanks to games like Persona BB and a reviving GG ArcSys has been able to garner in more like minded fans into their games. BUt they're just aiming at certain audiences, NOT changing their games to suit those who won't play their games no matter what.
  8. You're talking to a GG fiend, GG/Ky>Life lol don't worry too much about hogging up stations for very long. Pretty much this. =O
  9. Do you have a visual representation of the combo in a video, Mugen isn't really used, like at all. So providing a reference would help.
  10. Wow, thank you for that post Digital Watches. I've never seen you post this much before. Simplifying doesn't necessarily mean dumbing the game down btw.
  11. And allow some of the slash stages to stop freezing on ps3 as well. I wonder WHAT the leaderboards look like at this point on xbox :p
  12. Gundam is actually a good game, the people in this scene are very open minded. So if done right, you can make more people interested. Everytime we played people came to ask about the game, so that says a lot. But Jon is right about the setups but we'll see. I'm certain we can figure something out, like maybe setting up and playing a little bit earlier then we usually do so that if people need/want tv's give can give up some.
  13. The Gundam setups are going to be where the couches are situated, not where the arcade cabs and what not are located.
  14. That's what I was thinking too. I'm excited to see what CSE will look like :3 it looked awesome is GG2 But I woudl still like to know why people feel "cutscenes" for supers will slow the game down. if that's the case what do you suppose they'll change? I can't help but think "easier access", and by that I mean SF4 nonsense to some level. I'm not too worried since what we saw, though it was a prototype, was still the same speed as any other version of GG. Them opposing views lol, gotta love those two for that. They both want to same ends, which is to help people, they just have completely different ways of going about getting it done. And thus can't see eye to eye, or at least for not very long, before they scuffle.
  15. I also hope they make DI not just a "die faster and look stylish while doing it" mode and actually make it useful like install supers should be. They're mostly used for comebacks when used properly and effectively, and DI has been everything but that. But I do agree with the sentiments behind Sol looking more "Gear-like" than the other versions of GG perhaps even as much as in Overture form. But it makes me wonder if Ky has realized Sol isn't human and how he feels about that. Because I'm pretty sure after Overture he must've realized Sol isn't human, but he still doesn't shy away from fighting him. And what is with this sentiment behind Overdrive cutscenes for supers DURING the typical superflash you'd get in a game, would slow down GG? And I wonder if the cutscenes only occur for trademark supers like RTL and TR, since Sacred Edge didn't get one.
  16. it's obvious you're right lol. It'd be stupid to argue otherwise about him at this point. That's the second time you posted something about this, are people doing that?
  17. GGs, I had a lot of fun trying to avoid Raoh mode :p I need to do some extra reading on the Zappa Ky matchup though. Dat dog though... DAAAMMNNN.gif So you guys think this site's value of Jourdal's and st1ckbug's twitter account is true: http://account-market.com/twitter-profiles/jourdal/ http://account-market.com/twitter-profiles/st1ckbug/
  18. ArcSys is spoiling me this week. Now I just need these games, terumi looks SICK. His DD's looks awesome and very dynamic, Kagura looks pretty cool too. Not surprised Azrael has his eyes on Kagura as well since he's the head of NOL's military more or less from what I udnestand.
  19. I said it in advance I wouldn't come there was a sunday where you straight up were a no show for your own game. Explain that. I also have my BB copy with me just in case.
  20. No, not really I was thinking the same thing. They both lost their antagonistic animosity towards each other as AC, but they still have a hard time getting along it seems :p
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