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BladeOfJustice7

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Everything posted by BladeOfJustice7

  1. Obviously not make a thread for all matchups, but the format in which he broke it down. I think that's an important template to use. Surpirsed it took this long to get a response about it from you guys -__- Exactly, why would you >_> No they are nerfed you'd have to be in denial not to realize that. It's suplimented by being able to do enma though in theory. Hiwch can lead into amazing damage. #RIP6D. Yea, all of them are nerfed, it's to the point where 2d only really catches things up close because it's hitbox, to me at least, doesn't extend out of his down hurtbox. The 5d grab nerf range made sense to me though, that counter was his best normal counter by far.
  2. Also double post because I can. I'm thinking we should be handling the matchup threads like this: http://www.dustloop.com/forums/showthread.php?12897-My-Ky-Trade-Secrets-thread&p=1221648&viewfull=1#post1221648 This is what I have in mind, I've been personally using ehuangsan's ky thread to relearn/improve on my Ky and learn to deal with matchups better and it's been helping a lot. So many tools I was unaware of about my main he's shown written up about them and why they're used and how/when to use them. ehuangsan's video demonstration of high level play of how to handle certain matchups is what I have in mind. Share your thoughts in this matter.
  3. But the real question is, what is oki when you have agito? /being stupid 22 is THAT big of a deal, but throwing into another throw is hella scary now. This new staggering on grabs is a huge buff to hakumen's oki/pressure. The hype for CP Hakumen is slowly building, the better the rest of the cast is, the more hype I'll be. I already know hakumen is good I just want to know if he's finally going to turn into a mindless autopilot plowing machine. Also his new hope speed is a HUGE buff against nu13, because now we really don't have to rely on jumping to get in close. EDIT: Basically the same shit since CSEX/CS1, and excluding CS2. Why 4c though? Is there something I missed about the move in CP?
  4. I've been relying on my ps3 for training mode lately because everyone on xbox, once you're unfree. Wants to play you, even when you're watching anime. Oddly enough no one messages me on ps3 :/
  5. Yes, the day ol' debate between slightly better oki or slightly more damage. I'll probably be going for 3c depending on who I'm playing.
  6. I thought OD Shippu only wallbounced on CH, looks like as long as the opponent is in the air, it wall bounces. Is hotaru still air unblockable?
  7. I'm not against the idea, I learned a lot of Hakumen tech playing against you. Mostly scumbag tech, but still useful whenever you need to make a comeback. And yea I play stick, but my point is we don't really play on xbox, like at all lol. So for us to set up an xbox to play on ever, is highly unlikely.
  8. I'm too poverty status and busy to go on tuesdays this semester, my best days are thursdays and sundays sadly I'll probably be there next thursday hella poor and gonna be hella busy this week/weekend. Stay free to cooking bro. I just get a girl to cook for me ;o That'll never happen since mtl is a ps3 scene mostly. There's almost no 360 pad players here at this point. They all play on stick or will eventually convert to stick. This too. EDIT: Though mAc, if you want whenever I'm running rooms with mtl xbl players, I can invite you if you want.
  9. This sounds like a bad gameplan, elaborate on what you mean. Are you saying to mash jd on air to air situations against wolf form, or just mash jd in air to ground situations against wolf form?
  10. This is what I'm referring to.
  11. Wait what? Kishuu is the command dash, and that can be cancelled into a plethora of moves lol.
  12. I would also like to nominate itsme for either a translator award or BB award for his work providing info about the the Dan list for Hakumen players and jbbs info as well as miscellaneous Hakumen jbbs info for the hakumen forums here.
  13. Top 20 list updated. EDIT: Yes 2 weeks pass by fast :/
  14. Though this thread has significantly helped me back on the the horse when playing Ky optimally after 3/4 years, despite the fact that I haven't read everything in this thread. I find having the mind state you said of passively controlling spacing and out poking my opponent to death. This gameplan doesn't seem to apply to Axl, as it feels he can easily outspace and zone you. I never played against Axl before and in a recent tournament I placed 4th, but the two matches I lost were Axl's because I never played the matchup before. I would also like to thank you for the potemkin matchup info.
  15. I'm down for netplay GG, it's online code isn't TOO bad, from my experience. Key words: a few times. But if you're looking to play you can always post up on this thread or message someone when they're online. :o
  16. I saw my name and I had to see what was going on. Yea I'm down for netplay matches, so as your connection isn't ass. Also what Shinsyn and Kirbster said are facts. Even someone as poverty status as me still gives tips at foonzo, they really work hard there and this has been the longest established gaming center in mtl. They need the support as much as we do, especially since they allow us to run tournaments there. @Dai, I haven't even seen you play BB online like at all :/
  17. Unless it's renka (1)>kishuu I'm guessing. But ideally the most damaging starter for OD/Kishin is tsubaki>hotaru.
  18. Everything he said is common knowledge to those to play fighters if not ArcSys fighters. Anyways the super armor ability to absorb bursts can become great burst baits. This character...
  19. Can we cancel specials into Kishin (his OD)?
  20. And also just check the first post. it is still relevant to some level with regards to the community. And yes, the most active lol. And a growing GG scene, God I love Ky this game.
  21. This made me laugh pretty hard xD D: That was... disturbing... I find Tsubaki more tolerable then Noel lol. Granted both are obnoxious to some degree storywise and gameplay wise. What's with that stuff on Hakumen's Ookami? Is it just glowing badass energy or actually something?
  22. That's Tsubaki not Noel.
  23. I'm surprised no one noted how his moves with super armor, unlike tager, can absorb bursts as well. http://www.youtube.com/watch?feature=player_detailpage&v=Dlb_oJpCsDg#t=1394s That sounds potentially scary.
  24. Why can't it, the ordinary version is already a decent long range punish.
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