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the_d3v

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Everything posted by the_d3v

  1. Team Armchair aka Doom/Dorm/M.O.D.O.K.
  2. MoƩrine showing off dem MAHVEL combos.
  3. The Wii exclusivity is the least of the issues. Had the game played more like a proper versus game and not a weird mishmash of versus and "new generation FG" gameplay then it would have likely been better accepted by the community. At best, the game can be said to be a step back to MvSF.
  4. Videos from Amsterdam. Chun Li does a rep of her old loop from TvC right at the start. Also some impressive Morrigan Astral Vision shenanigans (2/3 life with reset).
  5. One more thing to take note off. Marvel has to give final okay for all alternate colours for their characters. It's why we've only seen mirror matches recently. Up until before the Chicago/TGS build, Marvel had yet to approve any alts.
  6. As long as he plays somewhat like (a slightly more balanced) Sent and can be picked in "mango" colours then I'll be fine.
  7. Meh, would rather have vets like Strider or Magnus then Date. If Magnus is in, his reveal trailer should be just 10 minutes of ROM. P.S. NYCC MvC3 panel is at 7:15 next friday.
  8. Don't mention his name. You might jinx shizz and make him come here.
  9. Tagging is done my holding the assist button.
  10. I'm pretty sure it was Seth who mentioned that. FloE couldn't have played her since she wasn't in the TGS/Chicago build (he did mention something about Hulk being good, despite folks saying otherwise). Also, preliminary box art is up at the Live Marketplace site. http://iplaywinner.com/news/2010/9/26/first-look-at-marvel-vs-capcom-3-box-art.html Just your usual Shinkiro art. Big Dante in the background is sure to pull in fans who hate the new one in DmC though. Personally hoping we get comic book style variant covers.
  11. Dorm still needs work though. That glitch where his shizz is spawned off screen needs to be fixed.
  12. Dante isn't even the best character in the current build. It's Trish and Doom. Also, it doesn't get anymore serious than a game where the biggest money match on record was over $40,000.
  13. No! THIS! IS! MAHVELL BAYBEE!!!
  14. Since this place has degenerated into flaming over characters on a level almost as bad as in Capcom-Unity, I figured I might as well post some shizz from those in SRK who got to play the game at the Fight Club. On juggling assists. On guard breaks and tri-jumps. On spabbacks. On assists. On the game's speed. On Felicia On Dormammu. On Morrigan On Super Skrull On balance *Overheard while he was watching a match between Floe and Kurasa at the Chicago Fight Club.
  15. Aside from the buttons and tagging in mid air combo, the game is pretty far from Tatsu. From what I've read of the build shown at Chicago, it's pretty much "Mahvel" with very strong keepaway and lockdown. Trying to play it like Tatsu is a sure way to get killed. That said, GG players should definitely give it a spin. Word on the street is that Trish (arguably the best character in the recent builds) plays like Testament.
  16. Technically, teams in MvC2 fell into either rushdown, keepaway or trap/lockdown types with small variations to the formula. Don't see that changing much for this game.
  17. It's not Seimitsu everything. The stick is actually a JLW. Spen is a fan of US parts and has constantly been testing springs on JLWs to make them feel like old Happs.
  18. From spenzalii from SRK (but with my art). Blasphemy? You decide.
  19. Since the stick art thread was killed, I'm posting this here instead. BlazBlue Type-D3V base template. Fits on Regular, Extended and Full Panel acrylic covers from Arthong. Get it here. Variants.
  20. After not visiting for some time, I was shocked when Dustloop suddenly looked like SRK! That said, the black borders on the Sol Style need to be replaced with white or grey.
  21. Still no mention of the ground dash glitch/super dash (a.k.a. smurving) Hit 66(5)69 (returning to neutral after the first dash is important). It's basically jump cancelling your ground dash into another ground dash. http://www.youtube.com/watch?v=Z9JVvBMyHiw
  22. Question, how much exactly did the SB2 combo do? And how much life would it have taken were he not in danger? Also, where'd you get that crazy midi version of Catus Carnival?
  23. I just want to see if this can be used and abused like V-isms in SFA3 and A-Groove in CvS and which strings work best with it. That said, I was able to launch an air combo the other day with it in the corner although I can't seem to pull it off again. I'm not even sure if it was because I launched the guy or if he just tried to jump out and was simply caught in mid air.
  24. PSN: Pinakaguwaping GMT: +8 Location: Philippines Switched to her after being inspired by a Japanese player who schooled my Ragna with her. And yes, I'm aware that I probably wont have any luck actually finding matches with anyone here thanks to being halfway around the world from most everyone else.
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