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TyrantShark

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Everything posted by TyrantShark

  1. QFT. This match(vs someone with skill) is either very, very close, or clearly one sided. It sucks because this match is entirely dependent on Nu making 2-3 mistakes. At least, in my experience. Feels like it comes down more to being mid range and baiting a 2D from her rather than being more skilled.
  2. The problem I've encountered with 6B is that it's actually not feet invincible until his foot is off the ground. If they're in your face mashing 2A for a gatling starter, you'll just eat it every time. Anticipating the 2A and responding with a 6B might get you a whiff and a CH in response. And apparently you didn't read the part about the counter. It's hitting within the frame of activation.
  3. Knock him down and IAD in. They'll think you're going for jC or j2C every time and wake up with MGTW. Just watch out for Terra-Break or an RC to Grab.
  4. I've found 6B to be damn near useless in this match as her 2A just comes out SO much faster than anything you have. Especially since she seems to be able to gatling damn near every normal she has. 6A produces moderate success until they just figure they'll only head to the air if you're already there. Her 2A is just... stupid. I've had the damn thing hit me when my 2D was in it's 1st frame(Negating it's proposed "instant" availability) This is honestly my second worst match after Arakune. Seems the only way I can win this match is by playing even MORE defensively and waiting for an IB CH opportunity.
  5. If they have meter and know you're competent, a good Ragna will RC. I started a Counter Assault against a Ragna's string today and he RC'd, paused and countered.
  6. I've lurked these boards for a long time with no reason to make an account and post. Usually my questions were asked and answered before I had them (Like, how to stop Slayer from creeping for Tension to DoT your face clean off when you advance or avoiding Zato's unblockable strings) But this Arakune bullshit has me perplexed. I usually find Haku has an answer for every match-up, provided he has the maga to use it. This shit though? Arakune has an answer for every possible situation in this match-up and is, 9/10 times, completely safe to do it. So my questions are these: Arakune's B/C Bug Loop: Is there a way out of this without bursting or waiting for a black beat halfway into my life? I feel like I've tried everything here, but once he's got in my face with a curse, there's not much I can do. Ara's Insect Corner Trap: And this, any way out besides a gimmick prayer Yukikaze?(Provided you find an opening) The only thing that seems to 100% get me out of the corner is jump and let his D bug carry me out for 25-35% of my life, and I'm still cursed and in a terrible position. Overhead Cloud: Unless Ara is recovering from a whiff, this cloud seems to be a guaranteed curse if you try to whack it thanks to his full-screen j.D. From what I've seen, most Ara's will simply spam j.D or 2D at various ranges to push you into the corner and keep you from advancing. I know the motto is: "Don't get cursed and you win" but I rarely go an entire match against a good Arakune who doesn't get me cursed at some point. Which easily turns a 60% lead into a neck-neck match or GG for you.
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