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lxMetalSonicxl

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Everything posted by lxMetalSonicxl

  1. I don't get it. Why do you guys keep talking about wanting 6B being an overhead? It's already a good move.
  2. Okay that's nice to know thanks.
  3. Were you able to connect a normal after a 5D on hit?
  4. While they're at it, add in 8-way air dashes.
  5. No one said anything about the character's being really good, but they are saying that it shouldn't be available because a character should be able to use the air to get in on a zoner. This goes especially for BB because they try to get rid of the stupid shit as a priority. The example given to you was Nu's 2C and Rachel's 6A. These moves were nerfed to hell after the first game they were in. They also brought it back for Rachel recently and before you can even see it, it's gone. It's something that isn't wanted. And I think they are nerfing anti-airs as a whole anyway.
  6. Damn ya'll niggaz need to relax. Hazama was too strong so they had to take some stuff. It's gonna come back, just wait for it. If not, switch to Jin =)
  7. 5D has less freeze time now. Probably not much at a first glance.
  8. Noel changes are all I am gonna say. Still, this isn't the final test so might be celebrating too soon.
  9. We are gonna be really good in CSII. They have no intention on nerfing anything we have whatsoever. I can see some players being a bit more autopilot with his blockstrings. But seriously, we are gonna have better mid-screen combos on standing opponents that don't lead into a 3C. 5B - 5C - 2C - 5C - 5D - dc - 5C - 5D? - 214B or 632146C Next time on Blazblue CSII: Jin's Fabulous Revival
  10. Rush dat shit down, dp all day... ...Fuck wait for balance patch.
  11. We are getting buffed. That's all that matters.
  12. We already know they are gonna make Jin top tier. He is THE main character.
  13. Lrn2dp Pick Ragna-kun.
  14. Thinking about going.... Edit: Nevermind, casino = age limit. Damn, there goes my excuse.
  15. Damn, best trollin I have ever seen at NorCal Install.

  16. Good luck at norcal install. And stop hypnotizing me with yo avi.

  17. Through a little testing, on instant block you can sekkajin for a good meterless combo on MOST occasions. There are some awkward positions where it will not work and Ragna can just block. You can always do a 5B combo though.
  18. Jin 3v3 needs an update.

  19. Yeah you're right. If I learned one thing from this match-up, it's that picking Ragna = Free win. If only her special moves were more useful instead of being combo filler most of the time. So yeah, instant block everything and you might win. Bait dp as well and watch his meter. Run away after teched throws. Seems simple right. Also, I learned that charging is like a taunt that works. The opponent usually thinks they can get a free hit in. Instant air-dash back or a good backdash can make a 5B from Ragna whiff. Then you can dash in and 5B to start the offensive or if you were in the air, you can 214x.
  20. This matchup is so terrible. It's like you have to know everything about Ragna to have a good chance. Frame data is all we have...
  21. When should we play?

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