after gadget finger
u can rly just lower it down to TWO options
1) tk hotaru beats basically everything except his 5a or his back dash, but he cant rly punish you after his backdash anyway (correct me if i m wrong)
2) 6d and 2d beat his 5a (but the punish for a 2d or 6d whiff is alot more painful....:/ )
so it kinda almost becomes flipping a coin......almost
i would start out going for tk hotaru if he happens to get u into his gadget finger for the first time and then if the person is smart and knows 5a beats it then the reading game begins between the options of 6d, 2d and tk hotaru