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Danny Schme

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Everything posted by Danny Schme

  1. You actually have to return to neutral after touching each point of the pentagram so it might not be that bad on pad.
  2. Exactly why you're playing Jin in my online room right now =D
  3. See, this guy knows whats up.
  4. She's top now? Not like it matters since the list goes from A+ to B tier. There's three tiers in the game last I knew.
  5. Wellll.... Tager can break 4 guard primers in a blockstring and stay safe now (if the IB nerf happened). 5 if he has sparkbolt. So MikeN is still gonna body us all in CS2. But besides that, Noel is goin in =3
  6. I wasn't expecting this aspect of CS Noel to change, honestly. @ Dragon - Not sure. If I see anything I'll post it up here.
  7. They think the translation means a bigger hitbox. No word about it being disjointed yet. But even still, range buff on 5B is godlike, imo.
  8. Obvious sub for us haha. Also, I'm a little weary of posting on OHC when the AHF players are trying to make HomingCancel.com the site of choice until the community grows to a point where we need our own legit site like Dustloop. If I post anything on OHC, I'll post it at HC.com too. Yoriko/Petra/Eko for me. @ Toasty - my bad, didn't know the MI thread had the player listing.
  9. Pshhh whatev. I'll be free till I can pent reliably. People will see the power up's input notation and run for the hills. Who is everyone looking to play in AH?
  10. You and I are now best friends. We must learn the ways from HyperHal =3
  11. Noel has options without entering drive. Her normals will still get beaten out but that hasn't stopped me all CS1. New gatlings, 6A hitting crouching and 5B BEING BETTER(!) are where the hypes at!
  12. Always good to have support. Also - my smiles are fading reading about Tager.

  13. I played Hobbs online in that room with you once. It did not end well for me... Forgot about that. Nas doesn't get to play BBCS much. I think he told me he doesn't even own the game currently. Not sure what's up with that. When he did have the game and we were starting off (around the time of Summer Jam) he was strong. He was more on the drive happy side of CS Noel play but he made it work well for him. I don't know if that's because people weren't familiar with CS drives or what but.. it worked. I'll be keeping an eye out for him at Winter Brawl in Feb. Hopefully he comes though. I'd be nice to have another Noel player there, even if we play her very differently.

  14. In CS? Pretty much just you. I don't play online much and the closest Noel I've met at tourneys on the EC is Nas from Delaware. I've yet to meet BMoore or whatever his name is from MD.

  15. Buh! I must have just jumped right to Mac's post. Lemme go look/fix this.

  16. Damage on Super buff? Already smiling

  17. The beauty of this game is that every character is broken to some extent. Weiss did have a loop in 3.00 that was removed from 3.01. Not sure if that's the brokenness people are talking about, or not.
  18. It hits low in the sense that the only way to avoid it is by crouching. Airborne moves are generally overheads, unlike 214A. If you stand to block it like you would most other airborne moves (TK Tsubaki, Gantlet Hades, jump normals, etc.) you'll get tagged with 214A. Noel has trouble getting people to the corner, or doing damage outside of 5D, 2D, 6B overhead or 3C sweep. the combos she picks up from 5A, 2B or jC hitconfirm don't move the opponent that far due to BBCS's HUGE stages. If you don't give the opponent something to invul thru, 5D and 2D are already much less of a threat so space with 4C and whatnot with as little auto-pilot as possible. The other two moves are really slow so.. block if you have time to react.

  19. Wow, I just posted on my own wall. Stay free, me.

  20. Damn character limit. I know thats not info you really asked for, but its useful things to keep in mind so you can see the ways to shut down her options.

  21. I guess the best blockstring she has is 5A(xN) 2B 5B 5C 2C? Noel typically does not want to make this her standard hitstring, despite it leaving her at +1. Noel's should keep it as freestyle as possible because as soon as the Haku finds a pattern (such as the one I listed) they can IB any hit and 5D or 2D the next one. If you pick up on the pattern, exploit it to the fullest. Things to keep in mind are that 5B is JCable on hit or block (she has no good jump ins so take advantage if they come in). 5C will not always be followed by 2C as it can be grab whiff canceled for run up pressure faster than letting 5C recover or from the distance 2C leaves you. I've never seen a dash up 6C not be followed by 2C, actually, so that's pretty standard. If they have you trained to block the overhead, a Noel will try to use command grab 214A. I used this WAY too much against Alz. Its an airborne move that hits low. Keep that in mind as it can come at any time.

  22. Right off the bat you are kinda showing the wrong mentality for this matchup. Take a step back and realize that 1) Noel's offense is utter trash and 2) Hakumen is a brick wall of defense. A Noel that has experienced this matchup should (generally) be conditioned to what your character can do to her. If they try it, you just need one punish to get them shaken up. That right there should tell you how to play this matchup, to an extent. Make Noel come to you. She can't invul though anything if you're blocking. You gain meter by doing nothing. Meter you can then use for TK Tsubaki, Hotaru and other really good attacks. By not doing anything but gaining meter, a Noel player should already fear you. Punish the eventual overhead or just block it and now you'll really have them scared. Teching the grab might be a pain online but since there is no reason to barrier against Noel, just over your fingers over BC. Use that along with the "push a button while she's attempting something" tactic and you'll be doing just fine against your average NetNoel. *EDIT BECAUSE LUNA MAKES ME BLUSH* Lies though! If the Netplay Gods are smiling down upon us and our connection is solid, we go even. I in no way rape you in our matches! But let it be known that during the entire match you have be quite scared.
  23. IB any normal and you can pretty much D counter it. Noel dares continue a blocked drive? D or any fast normal. Did you see how I was trying to play against Alzarath? I think I used 2D maybe 3 times in the entire set. Instead I take the very uphill battle of playing footsies against Haku. That's how much I've been raped by Hakumens since CS started. As dumb as it sounds for a Noel to say, I try to avoid Drive moves in this matchup as much as possible. Press buttons, your character will own Noel as long as you're not sitting there swinging mindlessly enough for Noel to mindlessly 5D through. Promise. Also - Haku's jD is so dumb haha
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