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Heroic_Legacy

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Everything posted by Heroic_Legacy

  1. People called me crazy when I suggested this.
  2. Yeah, you can 360B them for dash canceling 5D. But they can dash cancel into Inferno Divider if they smell of yomi and old spice. For all those telling you to IB 360A the 5C, it's a good idea. But 5C is special cancelable and you might eat Gauntlet Hades. And if that happens, 4k+ you in corner with stagger oki. Fun. If he hits you into a combo and he picks you up for the abortion punch, try to do quick tech 720. Really throws a screw into their 5B. Basically go like 21478963214A7896C Or something like that. And Ragna will second guess the next time he has dangerous oki in the corner.
  3. How can you say no to Frosty Faustings 3? =/ Anyway, there are people in Wisconsin that play Blazblue. But none of them know about Dustloop. :3
  4. THURSSSSSSSSSDAYYYYYYYYYYYY AREA XII COME ON DOOOOOOOOOOOOOOWNNNNNNNNN...... Webster get your ass outta this thread. Dustloop has more than enough trolls.
  5. Volt Charge through your lasers kinda wrecks your keepaway game.. And stein setting has recovery, so the next time you do it because you want more lasers, you'll eat a spark bolt. And B sledge isn't the only sledge. A sledge works just as well. If Sledging wasn't related to damage, I could sledge Miami. But I can't. So if you can do a certain amount of damage to him you can knock him out of it. Same thing as you having to sledgeRCsledge through Baden Baden Lily. The first sledge doesn't hit, it's to eat the damage then the second one counters. Anyway, 3C and 5C are your best normals in this fight. And this fight sucks. Tager will get in, and your DP isn't going to save you. Tager baits DP and then you die. If Tager gets hit by DP, he takes 1k damage. Whoopee. He's coming back at you. Synthesis is right in saying you have to bait sledge and punish. Because that's all you can do in this matchup. Your moves are slow and unsafe, everything is 720able. Hell, if Tager blocks j.2C/6B it's a free 360B. Exploding stein are bad. Say you explode them, but you get countered with B sledge for it. And they explode. Tager air techs and continues the combo. Exploding steins are worthless. And yeah, Volt Charge has no damage threshold. Just the 8 frames of CH after charge. Also, you can't reduce his primers while he charges. Lasers do nothing. Why the hell is Tager sledging from 2/3rds screen?
  6. Nah. Everything is fine. I'd rather the scrubs whine like this instead of learning how to do combos. More wins for everyone else because "BnBs aren't practical if I can't do them."
  7. What is everyone going to ignore this and let me win a 2 man tournament?
  8. Well what exactly is Mu going to do against Tager? Set up MORE stein? Pfft. You've gotta get in eventually. But staying at 5C range 2C if he jumps is optimal. And Mu can just DP the spark bolt away. And the Lambda Mu matchup is just all straight up momentum. It isn't hard for Mu to get in since all you have to do is just set one stein, fire it, and start rushing. And if Lambda likes backdashing, set a 6D and explode it. Free primer broken, and you are in her face. Once you bait her gravity well you can pretty much go to town on her. Except, her normals are just about the same as yours...
  9. GNG Championships Bloomington MN August 14th 10am-4am Games N Go (GNG) Championships FAQ August 14th 10am-4am What is it? GNG Championships is a series of video game tournaments and casual gaming events happening from 10 AM – 4 AM. GNG Championships is a LAN gaming environment with huge cash prizes and lots of FREE Giveaways. When is this happening? Saturday August 14th 2010 10 AM – 4 AM How Can I sign Up? You can sign up at the venue you will need to bring cash. You do have the option to take care of your signups and venue charges at any of our 3 locations. Games N Go Rosedale 651-636-6099 Games N Go Brooklyn Park 763-416-3263 Games N Go Maplewood 651-779-2368 Where is this located? This venue is established to create an environment of nonstop gaming events without interruption. We will be running events all night in both competitive and casual environment. Bus routes do offer stops at the venue. Holiday Inn & Suites 3 Appletree Square Bloomington, MN 55425 Direct Line: 952-876-8654 (Grove Room) What is the Cost? GNG Championships will have a venue fee cost of $10.00. This automatically makes you eligible to enter any tournaments and take part in the free casual events and the free give away prizes. Without a venue fee you would not be able enter and participate in all the events we will be hosting. Can I save on my venue fee? You can save on your venue fee by brining a full setup for the games you want to play. If you bring a full set up that we can use for a tournament and people can play casuals on. A full set includes ALL of the following: • TV • System • Games • MUST have characters unlocked What games will be played at Championships? SNK * King of Fighters 98: $5 * King of Fighters 2K2: Unlimited Match - $5 * King of Fighters XI - $5 * King of Fighters XII $ 5 * Garou: Mark Of The Wolves - $5 * Samurai Showdown 2 -$5 Capcom *Super Street Fighter 4 $10 * Tatsunoko Vs Capcom: $5 * Super Street Fighter 2 Turbo HD Remix $5 * Street Fighter 3: 3rd strike - $5 * Marvel Vs Capcom 2 $5 Capcom vs SNK 2 $5 Various * Guilty Gear XX: Accent Core - $5 * Melty Blood: Actress Again – $5 * Tekken 6 - $5 ESOM * Super Smash Brothers Brawl Singles $10 * Super Smash Bros Brawl Doubles $20 * Super Smash Melee Singles $10 *Super Smash Melee Doubles $20 * Blaz Blue Continuum $5 Shooters Cod MDW 2 Doubles $5 Halo 3 Singles $5 Halo 3 Doubles $5 Gear 2 $5 Gears 2 Doubles $5 GNG Championships Schedule KOF 98 11AM Super Smash Bros Brawl Doubles 11AM Super Street Fighter 2 Turbo HD Remix 11am Halo 3 Singles 11am KOF XII 1pm Tekken 6 1pm Call of Duty Modern Warfare 2 Doubles 1pm Blaz Blue Continuum shift 3pm KOF XI 3pm Super Smash Bros Brawl Singles 3pm Halo 3 Doubles Singles 3pm Melty Blood Actress Again 5pm Guilty Gear XX Accent Core 5pm Gears Of War 2 Singles 5pm Garou Mark of the wolves 6pm Super Smash Bros Melee Doubles 6pm Street Fighter 3 Third Strike 6pm Super Street Fighter 4 7pm Tatsunoko Vs Capcom 7pm Super Smash Bros Melee Singles 9pm KOF 2K2 9pm Gears Of War 2 Doubles 10pm Marvel Vs Capcom 2 10pm Capcom vs SNK 2 11pm Samurai Showdown 2 11pm Saw this on SRK. Might be of interest.
  10. Sorry about CS. Maybe with a balance change it won't always be a 50/50 depending on if I use 4D or Sledge.
  11. FUCK YEAH! RENEGADE'S HERE
  12. If the laser fires and his 4C hitsit, 6C instantly dies in the void. Not to mention 6C is a projectile.
  13. If you are in range for 6C, Haku is in range for 4C. And if you do yours at the same time, Haku gets free void up and counterhits you. Unless you mean hitting his back shoulder with 6C....which is way too close for comfort. Haku can just 4C you anyway for being so close. As for making Haku-Whiffs occur, you need to think that the Haku player is a brick for a brain that has no timing.
  14. 6D 214D Litchi stops poking real quick.
  15. *shrug* Only 5 Gief players in Chicago. Surprised you didn't hear HORRORORORORAYAH instead. Oh right, scrubs picking up Guile recently.
  16. Instant Hazama sees you grounded and tossing steins he can just do his ground distortion and then you eat damage for trying to zone.
  17. Dahlia, go worry about Rachey-Woo. Lasers are worthless, 6C is worthless, j.2C is too easy to 6D... This matchup sucks.
  18. The way you wrote that synopsis makes it seem like Tager is in control of the entire matchup. What will a Carl user do to in fact make sure those situations do not occur at any time?
  19. PSN: Heroic_Legacy meh.
  20. http://www.youtube.com/watch?v=RQE6tlN2xEE First time playing Tager in a week.
  21. So I would be able to safe jump a Ragna doing wakeup ID with Tager's j.B and land in time to block it or 2B if j.B was blocked/hit?
  22. Are there even safe jumps in this game?
  23. Bout 1 second non primer break Bout 3 seconds primer break (Counting the extra time needed to set it) All normals cancel to drive yes. 6C is the best normal to D cancel on block. It'd be feasible but since a lot of her moves are unsafe on block it isn't worth it. Too easy to IB poke or something. Also, if they just reversal your lasers don't come out at all. This is especially bad vs Haku-Men because if you are doing that pattern, then when the laser is firing you are putting another up. But he can just reversal Yukikaze the laser and you are dead in the water since you already wasted a jump getting into position to set a steiner. And you don't have a SUPER double jump. Or he can 6D and set up death.
  24. Alright man I'll keep you updated if anything CS related comes up.

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