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Everything posted by Fenrir Werwolf
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[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
I need one of those shirts. Do you Know if they'll sell those in the near future? I have a thing for collecting gg related stuff... Sent from my RM-914_eu_italy_292 using Tapatalk -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Why should you want that? But anyway, you can do that by simply doble jumping... Remember that in xrd you don't need to do impossible dust, you can just followup with a straight run by pressing 6 by default -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
A think I noticed about Sin in xrd, from the screenshots on famitsu, is that his flag is always closed, like sealed.. I wonder if it is just because it was difficult to animate, or if maybe it will open after some moves (like exiter, if it will be in the game) Also, if you talk about #R pot and tier listing i guess this classic is for you https://www.youtube.com/watch?v=Y0dhWzbUnqg -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
You guys give too much importance to the tier list. In GG every chara can win, and tier list may affect only high level play. So, people can still win with pot, and I-no is still a strong chara Sent from my RM-914_eu_italy_292 using Tapatalk -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
It looks different from what you think. He do not get stronger by eating, but he consume a bar using specials, an to refills it he needs to eat. Also the moves looks more like Anji fuujin (that you can follow up or not to trick the opponent) than jam linked specials -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Thanks! As usual, I prefer overture style, still... Also, the "eat gauge" was a fake, as I supposed. Instead, it works like overture, when you can followup some special moves, creating traps and such. You can also clearly see Sin moves from overture, like basic Y (poke move that can have a followup), his XX normal and the projectile item/special. So hyped! -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
In overture Sin had His comical moments with Sol, but this "food" thing looks a little out of context and was never referred in the game, so I'm waiting for an official announcement before taking it for granted. Sent from my RM-914_eu_italy_292 using Tapatalk -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Xrd will be displayed at Anime expo! https://twitter.com/aksysgames/status/481889689864273920 Someone going could ask something to the aksys at their booth? Quoting myself, those are the important point to know: -
I think that they are...ambiguous They wants to aim at new player, but at the same time they take for granted mostly all terminology and such, while they are no help at all for veterans What I really I'm contrary to is that 70% on what is said and that you "should" need to learn and dedicate by study and video, as well as the majority of notion exposed, while in reality is something that you acquire by actually playing. Indeed some things, like combos or block strings, has to be practiced also in training mode, but usually getting better in a fg is a matter of trial and repeat done by playing it. But I guess that the best way you have to find it out is to look by yourself After all anyone has its own opinion in how to get better! Sent from my RM-914_eu_italy_292 using Tapatalk
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[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Ty for trying! I was expecting some answer like that, but i also expected they knew something on the specs...too bad, we shall wait for future informations. Also, still nothing new on arsys/xrd site, not even a mention on E3. Since there was no real news (famitsu already provided them all to the japanese market), I guess it was not worth mentionting for them. Still... Ah, Ky is a nice chara to learn the game. It teaches you more about okizeme than Sol, that is more pressure/oriented. -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Did you managed to ask something to the Aksys guys? Especially about stick compatibility and region lock? Don't think they need to keep a secret on those questions (like new char etc), so... -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
How can you guys can call a game "limited" and "boring" if you haven't played yet? It looks like that trashing something just for is a common theme, I have seen people complaining about FRC removal, and those was the same complaining of FRC still present in AC+R lol Xrd is actually the best thing that could happen to GG. It's the game that revitalise the series and its scene, that allows new players to enjoy GG and veter to have fun in the same way as usual. Anyway, reference players for Bedman? -
Game is broken. You have two life bars, each representing half of your life. When you lost half, you have infinite overdrives, that usually would cost 50% tension. I think to remember that hitstun is so long every chara can make infinite by running against the opponent after every hit. You don't have Fautless defence, but you can avoid chip damage by pressing R1 during guard, at the cost of some tension. IK works differently: You have to press p+k to perform a special attach (usually VERY fast). If it hits (or blocked, it's the same) you have to perform 236+anything in a few frames. If you do before the opponent you kill the enemy and win BOTH rounds. Yup So..yeah. The game is indeed awesome: both music, art style and everything about it is incredible, and the gameplay is fast and fun; it's just absolutely not balanced in any way. It was the starting point of the saga, an unknow game made by an unknow artist for an unknow company, that menaged to boom and gove birth to the fighting game we all know. http://youtu.be/m5RG6kgZFRo?t=6m22s Oh, yes. You can also charge some moves, depending from the character. Bonus! Take Sol, lose half life, than do dragon install 10 times or more in a row. Now do volcanic viper, The opponent should die just by chip damage
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[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
They did. Ishiwatari explained that quite clearly in the Gamespot interview: According to Ishiwatari, GG series added many mechanics during the years, and so new players really had a hard time just to begin with. With xrd, the intention was to have less systems, but to improve them, giving more freedom (in a competitive way) Example: Rc new system, new systems for chara (Items for faust, ky seals, etc etc) Source: http://www.gametrailers.com/videos/1rb170/guilty-gear-xrd--sign--e3-2014--fighting-system-interview Btw, AllyofJustice is just a bad troll. He made the same post in many sections of Guilty Room just to set a flame, either ignore or ban him...But the first option usually is the funnier -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
The point is that they did it... But only in Japan. Not only for xrd (the release stream, torunament after a wile, etc) but also for GG2, if I rememeber well! there was also ufficial matches with commentary in the xbox store (not sure if they still exist) Things in the west is handled by Aksys. I dunno, still, how much easy is to setup some event at E3, or if it even possible. But yeah, having tournaments streamed on pre-release would be cool to gather some hype -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
I really hope you guys are just trolling, and I hope mods to clean this mess. Anyway, did the guys at E3 found something new, or the Q&A with Daisuke has still to happen? -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Arcsys (That is "Arc System Works" in short) works and operate in Japan. Complain with AKSYS games if you are not happy with their localisation. Europe is also another totally different market with very little profit and interest for companies, if you want to complain do it with, dunno, Zen united? They called themselves "Arcsys Europe" for a period, if I remember well -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Can someone link me the stream were GG is supposed to appear? Thanks in advance! -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Please ask the only thing that we really care about: -release date -Consoles differences (framerate, what's the most arcade perfect etc) -The game is region free? Actually quite important to know for eurofriends -ps3 stick compability (according to sony, it's up to the developers) -Online features (no lobby like +R plz) and such -Why there isn't still a temple dedicated to Daisuke Ishiwatari with a giant statue of him in the middle for everyone to revere Personal: Will we ever have GG3 as a sequel to GG2? Btw, european localisation is not something that it's up neither to Arcsys or Aksys. You should ask the guy of Zen united, that were so smart to write in their FB page: "Prepare your money for importing", related to xrd Aksys announcement lol -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
No GG on Sony conference. Well, I'm out, it's 5am and I have to sleep. Can someone say when GG will be on Gamspot stream tomorrow, converted for an eurofriend? -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Aksys confirmed it's a placeholder. Please be patient, il will al be probably revealed at E3, so just a few days -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
You don't understand how important it will be this anouncement. It means that the communities will be not splitted in two, and that's VITAL I just need the specs for the consoles to know witch one I can base tournament and I'm done -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Just throwing it here, crossplay rumor, leaked info http://ryougasaotome.tumblr.com/post/87686508851/guilty-gear-xrd-to-feature-crossplay-between-ps3-and -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
What obscure reason blocks you from importing? It shouldn't be region locked, so I don't really see the problem -
[Xrd] News & (Theoretical) Gameplay Discussion
Fenrir Werwolf replied to Shinjin's topic in Guilty Gear General
Version 1.4 incoming. Just small changes to the system, and little stuff like the condition for ky to lose the ponytaile, the damage of some RC etc etc http://ggxrd.com/wanted/