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Akiro

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Everything posted by Akiro

  1. I know this is extremely basic, but just a tip for others who might have a problem transitioning to CS or just the 2D loop in general, but it helped me ALOT. In CT, you could kinda get away with not holding down the D button before doing nirvana moves. Most combos weren't extremely strict as to where the activation animation would totally destroy some of the combos, but in CS this isn't the case, it's extremely easier to do the 2D loop and Clap combos if you keep the D button held down during your combos. If you're having trouble with the volante air juggle too, you could try making this small adjustment. Idk, Im still a noob to CS Carl.
  2. In Arakune's story, before he fights Taokaka, theres a scene where Arakune (Human Form) was talking to Kokonoe about the Ars Magus. Litchi comes in and says "Oh, Professor Lotte, I didn't know you were here." then Arakune says "Yeah, I was asking Professor Kokonoe some questions about the research" and then it ends there. I'll post exact dialogue later if no one ninja's me. Edit: Yar, Arakune was talking to Kokonoe about using sither to nullify ars magus, but she kept telling him to stfu Kokonoe: Haven't we been over this? It won't work. Arakune:I must strongly disagree, I know what the accepted view of seithr is, but in reality it can be accepted as a particle-type phenomenon. So if we use it ars magus can be- Kokonoe: Nullified right? Arakune: Yes, that is correct. Kokonoe: Ridiculous -skip- Kokonoe: Shut it. Arakune: My apologizes but during those experiments....ugh... (Surffering from effects of the boundary) Kokonoe: Hey are you all right? Arakune: It was nothing, I just felt a little dizzy all of the sudden. Kokonoe: How about you take a breather, you barely slept since you came back from Ikaruga Litchi: Professor are you there? Kokonoe: Anyway this conversation is over, Yes come on in. Litchi: I wanted to inform you of the results of the experiments are in today, Oh Lotts, I didn't know you were here. Arakune: Yes, I just had a few questions about our current research, Well I should be going.
  3. Arakune's real name is Lotte,
  4. I agree, Carl is much more harder to learn this time, I swear the timing on Catabile combos is a bit more strict. I haven't gotten to Volante Combos yet however, Thanks for the help btw Roldy, I got the 2D loop down now :D.
  5. Grats on Mod Zong ;O. Btw, whats the timing on the 2D loop again? I'm doing j.2c 2D j.5c. Either the 2D blue beats or the j.5c whiffs ;-;, i swear this combo hates me
  6. Theory: The middle emblem in the end of BB:CS is obviously Saya's and she'll be playable next game.
  7. What the hell man, j.5B j.2C Dash allegretto repeat ._.
  8. Now that I have access to CS, Transitioning from CT is overwhelming @_@. I'm mostly stuck on doing [5A 5B 2B 6D 5C]3-4x loop, then Dash grab, 2D delay 2B into claploop. For an air combo, I always do 5B 6B 623C 22D j.5B j.5C jump j.5C j.2C Allegretto. Where would you guys recommend I start practicing? I'm beginning to get the 2D loop down and the Alle-Clap loop too.
  9. :D Marionette purple! Can't wait.
  10. You are my favorite dustloop member :O.

  11. BEEP BEEP BEEP BEEP is code for GIVEMETHATAZUREGRIMIORESOICANRESTOREMYSISTERANDHOEPFULLYKILLYOUTOO.

  12. A few of the packs are missing for some reason, I think something broke somewhere. D: I'd reupload them for brofist, but I lost most of them too.
  13. Wah, Judging from the TheBBVlog videos it sounds like they reused alot of the english voices ;_;.
  14. I think its still in the loke test stages with moderate success.
  15. Speaking of super flashes, whats with distortion super flashes/time freezes completely stopping Nirvana's Fermata and RoM? It happened to me a few times in the past few days and it ended up with me losing the match. As soon as I use RoM and Bang uses his Umbrella DD, Nirvana just stops moving as if I never used the move and I lose 50 Heat D:.
  16. Why am I just hearing about this.
  17. Is it just me or are the Carls in these videos avoiding using the Gear super? I'm seeing less and less of it. Is it a bad DD or something, or are they saving for RoM and Fermata setups?
  18. I came into this thread expecting poorly made flash videos, but I was wrong. You win the intarwebs.
  19. Oops, should of made that clear. It was a Air grab.
  20. I'm not sure how useful this is but I felt I had to ask, Anyway, I was fooling around in CS with Rhapsody and Anima. On the last hit of RoM when it launches the opponent across the screen I dashed backwards at Rachel and attempted grabbed her, she instantly appeared infront of me and continued with the grab animation ect. and another thing that happened with Anima was when I used 2C on Jin and launched him in the air, two seconds later I activated Anima. By now Jin was right behind Ada, but as soon as he recovered from the ground animation, Ada grabbed him and he appeared infront of her. and it was a green throw. Basically Ada grabbed Jin, who was behind her, with a green throw immediately after he teched from the 2C. Could any of this possibly be useful? Or was is this old info
  21. Holy shit, 8D into Fermata :O.
  22. sure :3, that is when I get XBL back sometime in may Lol.

  23. Yay, AH3. I should know how to play Lise by then.
  24. Woot, this is awesome. Thanks brofist, this helps alot, :D onto using these for a combo video. Will the battle voices be included in the others?
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