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ZONG_one

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Everything posted by ZONG_one

  1. Indeed I am, it just doesn't translate on the interwebs very well sometimes. :]

  2. I'll show you my bb stick in a few.
  3. @ Zeero: Ask Xie. He tends to know about this kind of stuff.
  4. Nice save, like.. thinking of the "maybe" in advance, to cover your ass. I was being sarcastic, don't worry about it. <3

  5. My Pot will be slide heading you someday soon.
  6. I wish I played GG so I could get in on this hype from anywhere else but the sideline. :]
  7. Take one of my other wives.. one of the ones I don't care about as much. You can have one of 'em. But you will not have this one. I came for this picture^^. I stayed for this picture. http://www.facebook.com/photo.php?pid=54213262&id=23434165#!/photo.php?pid=54213274&id=23434165&fbid=977316547875
  8. "Look nigga, you stand by the door."
  9. Bitch asses, none of you are takin' anything from me. Alzarath, you want her, you gotta play me for her. Jo, what the fuck, you wish you had game like me.
  10. Look at you, Jo. Being all sensitive and shit.
  11. SICK AVY Yeknom.
  12. Except for that whole blue ninja thing.
  13. CS response to this: 1.) You can mask audible commands with j.A. (Not sure it works with every one of nirvana's moves, as I only care to mask volante.) 2.) -a.Which counter is he timing? With any regular counter, try not to be too close on hit, and you'll be safe. It will just cancel Nirvana's hit. If you're too close, oh well. Every character can be countered, and it does happen. You'll just have to eat that combo. ----b.If he is counter super-ing, wait a second, super jump, double jump, and possibly even allegretto if you think you'll come down too fast. 3.) Hakumen has a terrible back dash. If this beat something, your attack was probably gonna whiff in the first place. 4.) Play smart. If your opponent IB's something you definitely know is unsafe, don't follow it up. Don't need to mash out all of our combos. We don't win like that. 5.) As a Carl player, always assume he has 8 Magatama. Reason for this being, you're rarely going to get in on him safely, so a lot of the match will be zoning back and forth. The longer you wait, the more magatama he's going to have, and you don't have much of a choice but to wait a lot of the time. Treat him as always having meter for everything, so you won't be caught off guard. Basically just stay alert. 6.) Hakumen CAN be pressured, just have to be smart about it. Shit, if your friend is mashing counter all the time and getting you with it, how about leaving a gap in one of your block strings, and letting his counter whiff? Then YOU will have a free CH combo, and HE won't think about mashing that out so much. The key to this match is to stay patient. Sometimes it's hard, but Carl has to do it against the top 5, so you're going to have to learn. Lose your cool and you lose the match, trust me. QFT.
  14. It's already been started, Dacid. Can't derail this train now. CHOOOO CHOOOOOOOOOO!
  15. I smell EVO 2011 MM's!!!!! GET HYPEEEEE.
  16. Maybe active or recovery frames, but hitstun? Mike's gonna hate me. (even though you'll never get 5C that close on a Tager in the corner. )
  17. I'll be there tomorrow (thurs) around 7 or 8.
  18. There was a weird height thing with j.2C j.C in CT when I was trying before I had CS to play. I don't know.. frame dataz? Doesn't matter to me, just trying to answer his question. Especially in regards to 3C IAD j.2C allecan. It feels the same in CS to me.
  19. The yellow polo shirt? lol. Not the jerseys. Omae wa... mou shinde iru.
  20. It's about the same. I don't think there is increased hit stun, per say. It's just the combo system is different. Hit stun is probably ~the same for all of his CT moves.
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