Jump to content
Dustloop Forums

ZONG_one

Members
  • Posts

    4,070
  • Joined

  • Last visited

Everything posted by ZONG_one

  1. Depending on what you're doing, $50-100.
  2. Don't watch the 3rd player he mentioned for ideas. Nigga ain't even Japanese.
  3. Is this why Jersey likes me?
  4. Unless... ROD ACTUALLY COMES DOWN HERE AND WINS IT! DO IT, ROD!
  5. More guys like it than girls, I'm sure. This thought perplexes me. I must be hella gay bait or something.
  6. This, coming from the 2nd person to notice I was the most like-able guy from/in norcal, who's actually not from norcal.
  7. I guess weaboos don't know how to clarify in their posts. Ohhhh wellllllll.
  8. Haha, thanks. ^^ Good shit.
  9. HnK. And fuck you David, $1, not $5. No one will enter if it's $5. And on that note.. I'm off to find atomiswave bios.
  10. My guess would be that people will be there this weekend. Post closer to the weekend though. :]
  11. And one side's stick is ass. The side closest to the counter. I keep having to tighten the balltop WHILE I'M PLAYING. Since it's cracked and keeps loosening.
  12. In my case, Vegas > this tournament.
  13. Will be out of town halloween weekend. Gay.
  14. Just an idea, have you tried 2B?
  15. <3 But still, you're no biscuits.
  16. That's a gay ass avatar, faggot.
  17. She's always 100% win.

  18. I wouldn't call it a read. Carl only has 3 jc'able moves on block. And they're in the beginning of a string, as none of his ground normals reverse beat. Not hard to notice it's coming. IAD j.2C is very react-to-able when all you have to do is 5A. Also, a lot of the times when someone blocks it, it's automatically an IB because they were late to react. If you ever notice yourself IBing j.2C crossup, just hit 5A. It will beat my 5B unless I react with 5A of my own.
  19. Well, you shouldn't be whiffing D moves lol. I'm talking you - nirvana - me poke game. On whiff, you hit nirvana and gtfo. On trade, you win, even through nirvana. iirc if you IB 5B, 5B > 2B isn't safe, but you could have me there. 5A > 2A isn't safe. 2A > 5A is unsafe. ANYTHING > 6B is unsafe. 5B > 5C is unsafe. 2B > anything is unsafe. IB'd 5C is unsafe period. jcable is fine, and often times your way out as a Carl player, when playing against chars with a reversal. But this is why I said lockdown is hard. If you jumpcancel, you just gave your pressure away. All valid points though, I like this feedback from Rawrgnas. I really disagree with what I bolded. Terrible Carl will not net 4k. Good ragna should be getting more than 3.5. Let's say they're both good players, usual combo will be in 3.5 range. from here, it's what you get from it that makes the two different. 4k is not "easy," it's common, but not easy. Ragna will get it easier than Carl will. He will also get more meter, and he will get corner + most likely oki. Carl's oki game isn't that strong, and it's midscreen usually. In the corner, yeah, you can cover 3 of 4 tech options, but midscreen is 2 covered for the most part. With Ragna, you have legit oki, where I tech and am standing. I don't get a safe neutral tech, and can't roll period, and have no reversal. Also, Ragna has a stupid good abare game. Carl isn't an abare char, really. So there's not much to be said about him there, I guess. IB Cantata is situationally viable, but not worth the risk because it's not frame 1. If you get hit, super flash will appear, and gear won't even come out. Cantata is a terrible "reversal," since at best it trades, at worst you don't even get it and you've wasted meter. Ragna can gatling any normal into ID and RC it to be safe from that anyway. Then he just IB's for most of his meter back. Put Carl in the corner and play smart, and guaranteed he'll have to burst. Momentum is a huge part in this matchup. (Nothing to do with matchup charts or anything just my opinion.) I think they've both got the tools to trump the other one's tools. It just matters when and how they're used.
  20. Carl wants to space in this matchup, for one. And one of his main spacing tools, 5C, gets beat by any Ragna D move. Also, since Carl's blockstrings are so unsafe on IB, and Ragna is fucking stupid with IB, there are a lot of holes in pressure, and you can't really commit to keeping ragna locked down. Also, IAD j.2C cross up < 5A or DP, on IB, or before it even hits. Because of this, CH 5A > your crossup. and CH 5A gatlings to 5D for ragna. Considering all of this, and how biased I am against Ragna, I still felt it fair to call it even. Ragna is probably going to get more going from defense than offense in this matchup. Also, you don't really have an answer to 22C corner oki as a Carl player.
  21. Get to know the SoCal scene, and go post in the AI/FFA threads, we all love to play with people from out of state, because playing eachother is ass. And we all fucking hate eachother over here because everyone is a faggot. :] Let me know when you're in town.
  22. We'll play soon. And ughhh. online vs 3 arakunes. not gonna be fun lol.

  23. Original isn't great, but I'll grab it and give it to you.

×
×
  • Create New...