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Well, I don't know the extra charge combos really. I know how to use charges for enders and starters for around 400-500 more damage in combos, but other than that I don't know much yet. Also, I noticed on my throw combos, that the spacing to hit haku is really weird. The BC > 214B > B > jB jC > jCC > 236A > 214C combo. The jCC would always miss because of your hit box in the air is really weird. There's little chance it was my execution because I practiced that combo for like 2 hours straight until I wasn't failing it ever (but that was also using Ragna as a training dummy...). I go for that throw combo since it's 500 more damage than her normal ground throw combo, and as you know with Tsubaki, every bit helps...
