Jump to content
Dustloop Forums

mAc Chaos

Super Moderators
  • Posts

    10,069
  • Joined

  • Last visited

Everything posted by mAc Chaos

  1. U DODGED? Sorry Nemesis, my cousins are coming over in a few minutes. I just barely finished playing with Leonil a few times earlier today.
  2. It happens every time Leonil gets astral'd.
  3. You can't Yukikaze the 2nd hit anyway. At least if it's unblockable. Can't counter unblocks.
  4. Really? So then what do people do if they want to get something that's lag free. Are you just screwed unless you go buy an old ASUS. Why would they stop making those types. :P
  5. Where do people get the TVs they bring for setups to places like NEC. Those HD TVs they use at EVO and stuff. Or does everybody just bring their old CRT.
  6. > Arakune > not the worst What is this, amateur hour.
  7. Hey, welcome to the club. Footsies is definitely a part of every game, although more in some than others. They just take different forms. It's easiest to see it in SF because it's a much more basic game. In BB there's plenty of footsies but it's a little harder to pick out because there's more options and stuff going on. Footsies and combos aren't opposites, though. See, if you don't have good footsies, it doesn't matter if you have the best combo in the world, you're not going to be able to hit them and take advantage of it. But if you don't have good combos, you won't be able to maximize your footsies advantage. After all, if you can do a good combo then you might only need to hit them 2 or 3 times (counting the combo as just one chunk of damage) as opposed to 5 or 6. That's something that just comes with time though. You struggle with the combos and slowly learn them piece by piece, modifying them like a bunch of legos until you find the best combination that you can do at your level. Of course there are optimal combos to learn too. Sure, you'll mess up combos along the way, everybody does, but eventually it becomes muscle memory and you don't even need to think about it. I can go into training mode and just zone out and think about my day while I do combos without even really paying attention at this point (that's not something to expect for a while though). I always liked BB the most. Marvel is the most flashy so that's why it gets the most hype. I never really cared about Persona. If you're going to play SFxT just play SF instead. As for VSing the computer, it might be useful to improve your own execution and stuff like that, but as far as preparing you to VS people it's not that good. Against people you deal with mistakes and mindgames; against the computer you just exploit pre-set patterns, and have to deal with strange things like the computer knowing exactly what button you hit and thus knowing the exact move to do to beat it instantly. But that warps how you play against real people since they don't do that. For blocking, you want to block low by default. The majority of the moves are low. A few moves from each character are overheads, in which case you want to recognize the lows and highs are try to prepare to block high when you see it coming. For focusing, you should just pick one character and stick with them. There's too many different styles in BB to just pick a bunch and be able to get good at them all. You'll just end up spreading yourself too thin. Just learning your moves and what they're supposed to do, and execution is a good start. Oh, and the most important thing is to not get discouraged and to keep at it and have fun. Otherwise you'll end up taking each loss too seriously instead of as the inevitable bumpy road on the path to progress.
  8. Hell yeah I do, but I probably won't be able to make it to NEC. That's in December, right? I have to get surgery on my shoulder in December since I messed it up due to a hilarious Shin-like set of circumstances. I'll probably be walking around like a mummy for three months. But then again every time I go to the Majors I just play a crippled half-kumen who can't use stick anyway. :3 ps3 onry, wry~ Somehow I always get 13th place no matter what though.
  9. Well, the new combos they have for Hakumen seem super super simple and easy. You don't even need to know the old Enma combo anymore really. So right there you can probably have an easy time. But it's not like Haku is going to be like this forever. If you're going to come back to him eventually, you might as well just skip the vacation and stick with him until they release another one which they do every year at this point. It'll be over before you know it. And you'll keep playing Hakumen so you'll still be improving with him. When the new one comes you'll be able to take advantage of your experience instead of starting from scratch again.
  10. Now now, I'm not worried about anonymity, so it's OK, Blade.
  11. Late night is always when it's been best going back to CT. That and like, 1-2AMish.
  12. I hate Tao's song. God. That level. All of it. Nemesis hates Sword of Doom and X-Matic too. :P TRAINING STAGE
  13. I didn't think he was that bad.
  14. this is why i live
  15. > picking tao for anything > community's sake pick 1
  16. You'll enjoy grinding out the wins with Haku even more once you have to earn them more.
  17. Yeah I know. I was just imagining how great it would've been with the TRM though. I would just never stop.
  18. I would like the faster dash speed, but without the 2A > throw setup it becomes a lot less good. Or rather that's all I would've used it for. Instead of 3C wouldn't it be better to just do 2A 2B on block. But if you land the 2A then it's a different story.
  19. According to one of the info dumps we got, you can't combo off CH hop Agito. It's in that info thread, near the top. I knew I remembered that from somewhere. Was one of the first things I thought of when trying to figure out if Agito would be good. http://www.dustloop.com/forums/showthread.php?14863-CHRONO-PHANTASMA-Hakumen-Loketest-Info-(INFO-ONRY) Of course, maybe it changed since then.
  20. No, this is good. Negative Penalty is generally useless, so this might actually make it a real penalty. Usually if you got Negative Penalty, you're playing a character like Hazama and timing out Tager, and even if you have the penalty it means nothing because it doesn't stop the movement options which are letting you run away forever. At least now you might get hit easier.
  21. Actually I thought you couldn't.
×
×
  • Create New...