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mAc Chaos

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Everything posted by mAc Chaos

  1. I didn't think he was that bad.
  2. this is why i live
  3. > picking tao for anything > community's sake pick 1
  4. You'll enjoy grinding out the wins with Haku even more once you have to earn them more.
  5. Yeah I know. I was just imagining how great it would've been with the TRM though. I would just never stop.
  6. I would like the faster dash speed, but without the 2A > throw setup it becomes a lot less good. Or rather that's all I would've used it for. Instead of 3C wouldn't it be better to just do 2A 2B on block. But if you land the 2A then it's a different story.
  7. According to one of the info dumps we got, you can't combo off CH hop Agito. It's in that info thread, near the top. I knew I remembered that from somewhere. Was one of the first things I thought of when trying to figure out if Agito would be good. http://www.dustloop.com/forums/showthread.php?14863-CHRONO-PHANTASMA-Hakumen-Loketest-Info-(INFO-ONRY) Of course, maybe it changed since then.
  8. No, this is good. Negative Penalty is generally useless, so this might actually make it a real penalty. Usually if you got Negative Penalty, you're playing a character like Hazama and timing out Tager, and even if you have the penalty it means nothing because it doesn't stop the movement options which are letting you run away forever. At least now you might get hit easier.
  9. Actually I thought you couldn't.
  10. god my tick throws gone what the fuck
  11. His CS2 damage wasn't bad. I mean, he got decent damage in the corner and he had some of those longer full screen carry combos, although I never used them.
  12. > CS2 1.11 im confus
  13. Seems like you could use it from full screen to help you get in on people while getting covered by the DS.
  14. The way she fights kind of reminds me of KoF characters.
  15. wow that carl thats the first time i see carl on defense and think he's in control
  16. I think it can combo on CH.
  17. Doesn't j.2A hit them up higher now? Maybe Agito lets you set up some poor form of oki.
  18. At least it's not Dead or Alive.
  19. I feel like I was reading a japanese Dustloop thread there for a bit.
  20. Star, do you have BB for XBL? I remember asking this before but I see you have an XBL name.
  21. At least you have drive.
  22. The real issue is going to be getting them in the corner while still having enough stars do to the 5k combos. In other words, 6 stars or so. But we're going to need to spend a bunch midscreen to get them there, and this time the corner carry combos are pretty much gone. Then again maybe the Tsubaki combo isn't corner only.
  23. GGs guys. Sorry about the lag. Seems to be a common feature. I guess that's mandatory when you play coast to coast. Also Nemesis, that whole thing you described earlier pretty much happened to me after CT. I got over it by... oh wait, it never went away.
  24. I was going to join your room but it connection locked me out. But then again that sounds like we dodged a bullet.
  25. Never was a point to Mugen. Main takeaway is Tsubaki can do 5k still and throw does some damage at least. Both take a lot of stars though. Back to being one-chance man. Also seeing CT a lot midcombo. 6B still useless as far as comboing goes.
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