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Rinse-n-Repeat

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Everything posted by Rinse-n-Repeat

  1. Alright thnx tolore. I definitely see what you were pointing out. I do tend to waste meter too much =/ I have one question, which is ummm... wat is 5A?
  2. I don't know if everyone saw yet, but i have some matches of me using Baiken and i would like to get everyone's take. Critique are always welcomed and thnx ^_^ http://www.youtube.com/watch?v=EFKgRhzsXYk http://www.youtube.com/watch?v=4_n4NsTdWss http://www.youtube.com/watch?v=FaFIo5NBe5M&feature=related http://www.youtube.com/watch?v=creg9UEocKI&feature=related Sorry that the last two have lack of audio...something was up with my video capturing device then, but the other vids show that I dealt with it.
  3. Alright thanks jais...i coulda sworn you did something like that in one of your match vids. Mahouko, it's not used that much, but it is a nice arsenal to have to throw in, especially when you have the opponent fuzzy guarding a roger rush or razor roger. Plus, it looks so cool when you get it off on someone. I know i've seen Jais pull it out once in awhile and Ruu definitely uses it.
  4. Any of you guys have any recommended 6K~FRC combos? I'm pretty sure you have to dash prime it, but I would like to get an idea of some options after the 6K~FRC lands.
  5. Oh noes!!! not another slayer player =P jk. Yeah don't focus on the yo-yo bug unless u have a stick. Even then, thats something you should focus on later after the basics are down.
  6. Hey guys. I was wondering if any of you guys can help me find where i can download this Jam combo video from. http://www.youtube.com/watch?v=iappCv8yOXI&feature=related I'm trying to get some combo vids from a bunch of different characters. Any reply is helpful and thanks.
  7. Damn...thanks for all the input alex and feri (\(^.^). I feel I need to improve my runaway game. But yeah alex, the pseudo jump into 2k works wonders but i tend to throw them in sparingly to keep my opponent guessing. As for my 5D, yeah i do tend to use that alot, it is a serious habit that the bad man has taught me...though i havent really fought a slayer much so i dont eat BBU's much. Other than that, I appreciate all the input and totally expect me to upload some more vids when i have the chance.
  8. Just wanted to post something randomly on ur visitor messages ^_^...RnR was here....buwahahahaha

  9. Man, finally able to record a couple of buri fights from yours truly...any input is encouraged. http://www.youtube.com/watch?v=Mj0-saDporw http://www.youtube.com/watch?v=yMBdgFrzqw0 Hmm semester break i'll try to do more...thnx for any inputs.
  10. Yeah, using Bridget IS difficult in the beginning because of his unorthodox use of HS. Wat i recommend is if ur by yourself and you know bridget's moves enough, play survival and arcade mode on a real hard difficulty (i suggest maniac but watever you prefer). By doing this you get to learn wat moves to react with and what moves are punishable and whatnot. However, playing real players are the best option...especially those that are great cuz trying to beat someone who PWNS you is (for me) the best way to get better with a character.
  11. So yeah. Anyone have any good set-ups into a KSMHD (236+K~K) RC roger get? I know it involves jump installing and I wanna know if there is good sets into this or if any of you guys incorporate it into your own game. For those who don't know what I'm talking about: http://www.youtube.com/watch?v=yj9br4gOEt0 It's done several times in that combo vid. Any input is great ^.^
  12. Hmm...yeah in that vid it seems ruu is doing the FDC roll. Well basically u shouldnt be actually seeing an idou roll. You should input it but hold down the 4 and K and add in a P. I just press 214+KP kinda together like that...oh and release the buttons quick too.
  13. Lol. Well haven't been able to record any bridget vids yet...just came back from classes...i'll try to do some over weekends and upload them up... For now enjoy the bread to my butter (that is bridget)...some Baiken ^_^
  14. Well...idk if how you're doing it is wrong or anything...but this is what i do for that: (oh i use d-pad btw) but basically you input 214+[K]~[P] So input rolling idou and when u press the K, hold it and immediately like almost a flick hold back and P and release... Hope that answered what you meant.
  15. Psshhhtt....you were lucky...i dropped so many combos those matches. I will soon get my revenge
  16. Haha thanks for the input man. For the 6S i meant only if it hits (which in that case first input f.5S then the 6S, but even so it only works on the tall characters), but yeah 6S is not a great idea for pressure cuz one duck and ur toast. 5K is a great choice for pressure and is indeed very meaty. SO much things to consider with Buri...but thats why we luv him ^_^ Oh and I-no's super does ignore stuff...i guess the creators felt she needed SOMETHING as a wake-up.
  17. Ahhh yeah....i forgot to put in the 2K....i knew i missed something. Thnx for that last set-up for the tick-throw alex. The 2P are indeed meant for blocked strings which usually ends in a roger rush or razor roger like you said. The corner throws are the best. Those 2P set-ups are more of cuz i fight i-no players who don't really have a wakeup besides her super which i most of the time can predict...but as for those who can DP, imma have to agree with the 2K as the 2K can almost go thru any wakeup. As for the 2k>2px3>6hs>yo-yo, its very viable, but against characters like i-no's STBT or jam's bubble pop it gets somewhat harder as they can go thru and land a hit on the 6hs....unless they end up too far away...i think maybe add a f.5S for shorter charaters and a 6S for the taller ones then go into HSS_6?
  18. Some of my oki sets include (all on a person getting up of course): -HSS_6>dash in 2p (generally 3x) 2D...rinse and repeat...or -HSS_4>dash in 214+K>j.2S>HS>land~2D...etc.. -HSS_6>2P (3x)>HS hold>214+D bug>dash in for either 2D or 2K FRC combo... -HSS_5 (only when knockdown is right in front of you)>214+K>j.2S>HS>land~2D There are others but I'm too tired so I might add some others tomoro.
  19. Hmmm...i find it difficult sometimes too because there's this i-no player i play that sometimes launches the slower note, so that if i DO use the delayed wake-up, once i get up i am forced to block. What i would do in this situation is see which note is coming out and try to react accordingly albeit only if you have enough time to actually delay your wake-up.
  20. I second what alex says...thnx for all the help man and thnx for the media hall of fame. I need a joystick badly...im stuck wit a pad for now but its all good, cept when i want to do the yo-yo bug. Oh btw i saw ur fight with hellsap and nice usage of the bug. FRCs are not too bad tho they depend on whether they hit or not. Well, back to training mode ^_^

  21. I have a question...if its already posted i'm sorry and could you link me in that direction, but if not here goes. What's everyone's take on dazzle video creator plus ( http://www.bestbuy.com/site/olspage.jsp?skuId=8853822&st=dazzle&type=product&id=1209166068566 )? Im thinking of getting this tomorrow and hopefully soon post some match vids. Also, if anyone uses this, how does it work? Thnx for replies ^_^
  22. Haha thnx Alex. Its not that I have problems fighting I-no, it's just that she will try to bait starship and other stuff, but its all good. Yeah i find a 6P is EXTREMELY effective against i-no. Oh as a side note, i wish someone goes into the mind of someone who is blocking i-no's pressure cuz i find it hilarious when i think of myself doing it...im like "is it high or low...high/low? high? nah maybe low? its gotta be HIGH!...it was low :("
  23. Thanks a lot Jais. Now I'm starting to get more used to CH'ing alot of Axl's pokes. Its just I have a habit of jumping alot -_-' but when I don't jump I do notice success. And as a side note...damn axl's bomber loop takes a sh*t load on bridget....
  24. Anybody got some vids of Okkun? I found his bridget fights on youtube and i kinda like his style. If anyone finds anymore vids of okkun can you post it a link?
  25. Ugh....I'm having problems fighting Axl. Anyone mind helping me? When im far away i try HSS any direction but he just evades with his damn 2p then if i try to IAD inward he would get me with a standing p or something else....i cant get near and when i do...he frame traps me with the damn bomber or the meaty 6H...so any help?
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