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toanenadiz

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Everything posted by toanenadiz

  1. I am way ahead of you.
  2. It is a sign we shouldn't be playing right now
  3. Laggy overheads FTW!
  4. Did you want to play or something?
  5. I was honestly expecting more from Cabutler from how you guys talked about him. GGs to him and the other people I played.
  6. I'M BACK! You can use 5A to poke out against Bang's blockstrings. Excluding 3C, none of Bang's moves will go under Lambda's 5A. Her 5A only whiffs on 3C or when the Bang is just holding downback.
  7. GGs psyco. So much Hotaru.
  8. Other moves with wallbounce don't have notes like that either
  9. Nope. Her throw doesn't have a number like that. And KayEff explained those terms like this:
  10. I'm on pad and I just push A+B to barrier too...
  11. What properties are you looking for with respect to throw and 236C? Changed the mistake with Nu's 3C. The (F30) value is how long the opponent is falling after the wallstick in terms of untech.
  12. This page on the wiki explains it
  13. I know. I actually have to start timing my bait properly now.
  14. GGs zKing, Crossfire and Errol. Relius's pressure is so good, Ragna is still Ragna, and fuck Makoto's DP. That move has too many active frames.
  15. I can't believe I lost that round. I had you. You were guard broken. I only needed one more second.
  16. It's probably too early but is anyone on right now?
  17. If she does jC again after the clash, does jD beat it or does it lose to it?
  18. You use 2A too much. During the first match, you were being hit by j2DD and for some reason, was mashing 2A. Similarly, 2A isn't that great of a poke to just dash in with. You should try using 2B or 3C if you are going to dash in against someone. You also should use less 5C in neutral and for oki as well. It can't really be used for that purpose and that Makoto showed you that a few times. There are better options, like your B moves. Which leads nicely into the fact that you should also try using your B moves more. I noticed a lot of the time, you would just do 2A > 5C or 2C, which doesn't actually combo unless you got a counter hit Better hitconfirms. There were some cases where you would land a CH 214D or 236D and either not do anything off of it or just do 5C > 6C. In the same vein, you were sitting on meter a lot and it would have been better to use it to RC after 236B for a good combo You should also try using the follow-up to j2D and then either confirming into crescent saber or cancelling into a crescent feint. You hit with j2D a bunch but didn't do anything from it I also noticed you whiffed some of your moves a lot. Particularly moves that you shouldn't whiff at close range like 5D. Make sure you learn the minimum and maximum range of your moves since Lambda's moves tend to have a bunch of recovery Also in the first few matches, you weren't doing 236D but then against the Ragna you did that is good. Though I did see the Ragna easily jump out of it so you might want to practice the timing some more.
  19. Frame data is up on the wiki now. Haven't added the gatling table yet since it is obvious there are some errors with it.
  20. GGs to your Tsubaki from yesterday. And GGs xntrikcat. It's a shame our bad connection ruined what could have been good, annoying matches.
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