Here is Nu's basic frame data. The mook also had stuff the other stuff we have seen before like cancels and attributes and those are obvious. It also has air untech time for normal and counter hit as well as ground hitstun for normal and counter hit as well, which is cool. And when you see [value], that means that is the value when she is in Luna mode for moves that have a difference.
Info about what the starter rating means can be found here. Gonna also try to get the wiki page up to speed over the next couple of days.
[TABLE=WIDTH: 600, CLASS: GRID, ALIGN:LEFT]
Name
Fatal?
Base Damage
Starter Rating
P1
P2
SMP
Attack Level
Startup
Active
Recovery
Frame Advantage
Blockstun
Invincibility
5A
N
300
F
100
77
-
1
6
6
9
-3
11
-
5B
N
410
N
100
85
-
2
8
1
14
-1
13
-
5C
Y
125x8
N
100
89(once)
-
3
16
4(1),4x7
Total 72
-8
16
-
2A
N
300
F
100
77
-
1
7
4
12
-4
11
-
2B
N
380
N
90
85
-
2
9
4
10
0
13
-
2C
N
112x8
N
90
89(once)
-
3
14
1x6,2x2
24
-9
16
11-17 Head
6A
N
620
N
90
89
-
3
11
3
20
-6
16
5-13 Head
6B
N
640
N
100
89
-
3
10
3
17
-3
16
-
4B
N
880
N
80
82
2
4
23
2
23
-6
18
-
6C
N
125x8
N
100
92(once)
2
4
22
1x8
24
-3
21
-
3C
N
96x8
N
90
79(once) [89(once)]
-
3
11
1x7,2
25
-10
16
-
jA
N
300
F
90
77
-
1
8
2
15
-
11
-
jB
N
440
N
90
85
-
2
9
4
12
-
13
-
jC
N
112x8
N
90
85(once)
-
2
11
1x2,2x6
25
-
13
-
j2C
N
120x8
N
90
89(once)
-
3
15
1x8
10
-
16
-
Forward Throw
N
0,1400
F
100
100,60
-
0,4
7
3
26
-
-
-
Back Throw
N
0,1400
F
100
100,60
-
0,4
7
3
26
-
-
-
Air Throw
N
0,1400
F
100
100,60
-
0,4
7
3
18 + 3L
-
-
-
Counter Assault
N
0
M
50
92
-
4
13
2
32
-15
18
1-20 Invincible
Crush Trigger
N
1000
N
80
100
3
3
30-60
1
25
+2
26
-
[/table]
[TABLE=WIDTH: 600, CLASS: GRID, ALIGN:LEFT]
Name
Fatal?
Base Damage
Starter Rating
P1
P2
SMP
Attack Level
Startup
Active
Recovery
Frame Advantage
Blockstun
Invincibility
5D
N
480
F[N]
90
89
-
3
15
12
Total 48
-17
16
-
5DD
N
200
F[N]
90
94
-
4
13
13
Total 48
-12
23
-
2D
N
480
F[N]
90
89
-
3
11
15
Total 45
-18
16
-
2DD
N
200
F[N]
90
94
-
3
4
13
Total 48
-18
26
-
6D
N
480
F[N]
90
89
-
3
13
9
Total 45
-16
16
-
6DD
N
200
F[N]
90
94
-
3
6
13
Total 60
-28
26
-
4D
N
480
F[N]
90
89
-
3
30
2
Total 57
-11
16
-
4DD
N
200
F[N]
90
94
-
4
9
13
T1otal 50
-18
23
-
jD
N
480
F[N]
90
89
-
3
13
8
Total 44 + 5L
-
16
-
jDD
N
200
F[N]
90
94
-
3
4
13
5 frames after landing
-
26
-
j2D
N
480
F[N]
90
89
-
3
13
8
Total 44 + 5L
-
16
-
j2DD
N
200
F[N]
90
94
-
3
4
13
5 frames after landing
-
26
-
(OD) 5D
N
300x2
F[N]
90
89(once)
-
3
15
12x2
Total 48
-11
16
-
(OD) 5DD
N
200x2
F[N]
90
94(once)
-
4
13
13x2
Total 48
-15
26, 23
-
(OD) 2D
N
300x2
F[N]
90
89(once)
-
3
11
15x2
Total 45
-16
16
-
(OD) 2DD
N
200x2
F[N]
90
94(once)
-
3
4
13x2
Total 48
-13
26
-
(OD) 6D
N
300x2
F[N]
90
89(once)
-
3
13
9x2
Total 45
-10
16
-
(OD) 6DD
N
200x2
F[N]
90
94(once)
-
3
6
13x2
Total 60
-30
26
-
(OD) 4D
N
300x2
F[N]
90
89(once)
-
3
30
2x2
Total 57
-6
16
-
(OD) 4DD
N
200x2
F[N]
90
94(once)
-
4
9
13x2
Total 50
-20
23
-
(OD) jD
N
300x2
F[N]
90
89(once)
-
3
13
8x2
Total 44 + 5L
-
16
-
(OD) jDD
N
200x2
F[N]
90
94(once)
-
3
4
13x2
5 frames after landing
-
26
-
(OD) j2D
N
300x2
F[N]
90
89(once)
-
3
13
8x2
Total 44 + 5L
-
16
-
(OD) j2DD
N
200x2
F[N]
90
94(once)
-
3
4
13x2
5 frames after landing
-
26
-
[/table]
[TABLE=WIDTH: 600, CLASS: GRID, ALIGN:LEFT]
Name
Fatal?
Base Damage
Starter Rating
P1
P2
SMP
Attack Level
Startup
Active
Recovery
Frame Advantage
Blockstun
Invincibility
Spike Chaser
N
1200
N
100
80
2A
4
35
45
Total 75
-7
18
-
Spike Chaser (Luna mode)
N
900
N
100
80
2A
4
29
28
Total 69
0
19
-
Spike Chaser (C version)
N
1200
N
100
80
2A
4
31+32
-
Total 76
+20
18
-
Sickle Storm
N
900
N
95
89
2B
3
17
-
Total 62
-18
16
-
Sickle Storm (C version)
N
980
N
95
89
2B
3
15+8
-
Total 62
-12
16
-
Sickle Storm (Luna mode)
N
250x5
N
80
89(once)
3C
3
36
6(2)x5
Total 54
+50
16
-
(OD) Sickle Storm (Luna mode C version)
N
250x5
N
80
89(once)
3C
3
15+27
6(2)x5
Total 62
+48
16
-
Crescent Saber
N
1000
N
80
89
2D
3
17
4
Total 57
-10
16
-
Crescent Saber (Luna mode)
N
1000
N
80
89
2D
3
17
4
Total 57
-10
16
-
Crescent Sabel (C version)
N
-
-
-
-
-
-
-
-
Total 12+21
-
-
-
[/table]
[TABLE=WIDTH: 600, CLASS: GRID, ALIGN:LEFT]
Name
Fatal?
Base Damage
Starter Rating
P1
P2
SMP
Attack Level
Startup
Active
Recovery
Frame Advantage
Blockstun
Invincibility
Act Parser Forward
N
-
-
-
-
-
-
-
-
Total 41
-
-
-
Act Parser Backward
N
-
-
-
-
-
-
-
-
Total 33
-
-
-
Air Act Parser Forward
N
-
-
-
-
-
-
-
-
Total 37
-
-
-
Air Act Parser Back
N
-
-
-
-
-
-
-
-
Total 33
-
-
-
Act Parser Zwei
N
-
-
-
-
-
-
-
-
Total 34
-
-
-
Act Parser Zwei: Blade
N
700
N
90
92
2
4
18-27
2
29
-7
23
-
Act Parser Zwei: Cavalier
N
1250
N
90
94
3
5
30
4
23
-6
20
-
Gravity Seed (Dia mode)
N
-
-
-
-
-
-
-
-
Total 33
-
-
-
Gravity Seed (field)
N
-
-
-
-
-
-
35
220
-
-
-
-
Gravity Seed (Luna mode)
Y
800
N
80
99
2
4
13
3
18
-2
18
-
Supra Rage
Y
140x8
N
90
89(once)
2E
3
12
1x8
37
-21
16
4-19 Head
Supra Rage (Luna mode)
Y
140x8
N
90
89(once)
2E
3
12
1x8
32
-16
16
-
Face Lift
N
-
-
-
-
-
-
-
-
Total 31
-
-
-
[/table]
[TABLE=WIDTH: 600, CLASS: GRID, ALIGN:LEFT]
Name
Fatal?
Base Damage
Starter Rating
P1
P2
SMP
Attack Level
Startup
Active
Recovery
Frame Advantage
Blockstun
Invincibility
Legacy Edge
N
93x22 (Minimum 20% damage)
N
100
75(once)
-
4
16+10
-
Total 57
+73
-
-
(OD) Legacy Edge
N
93x37 (Minimum 20% damage)
N
100
75(once)
-
4
16+10
-
Total 57
+133
-
-
Calamity Sword
N
2000 (Minimum 20% damage)
N
70
80
-
4
10+1
-
Total 68
-27
18
1-11 Invincible
(OD) Calamity Sword
N
1250x4 (30% minimum damage)
N
70
92x4
-
4
10+1
-
Total 68
+7
18
1-11 Invincible
Air Calamity Sword
N
2600 (40% minimum damage)
N
90
20
-
4
8+5
-
Until landing + 5 frames after landing
-
18
-
(OD) Air Calamity Sword
N
1250x4 (30% minimum damage)
N
70
92x4
-
4
8+5
-
Until landing + 5 frames after landing
-
18
-
Sword of Destruction
N
Death
-
-
-
-
0
13+0
8
25
-
-
13-20 Invincible
[/table]