5A, jA, jB 2A, 2B, 2C, 3C, any nail, any drive will prorate too hard or won't lead into 3.5k without meter,
if we are talking about counterhits, taking off 3C (slide kick) and jB, and that list is still valid.
EDIT:let me fish for some videos, and i think there might be some combos on the jin forums so i'll check
QUOTE:Courtesy of DL Member Ice Cube
Hirensou combo (or 6C>6D loop) (or Jin's corner loop):
(demo: http://www.youtube.com/watch?v=3jIkLmiNr0U#t=4m41s (the dennou vs matsu match everyone is talking about))
(Note: AC means 5C hjc j.B j.C j.2C jc j.C j.2C)
Must be done in corner with 25%:
6C>6D xx 6B>623B xx 6C>6D xx 623D xx 6C>6D xx AC (DA = 5497, 5356 w/o 6B, 5229 w/o first 6C)
5C (CH or crouch) >6C>6D xx 6B>623B xx 6C>6D xx 623D xx 6C>6D xx AC (DA = 4773, 4665 w/o 6B)
623B xx 6C>6D xx 6C>6D xx 623D xx 6C>6D xx AC (DA = 3938)
5B>5C>623B xx 6C>6D xx 6C xx 623D xx 6C>6D xx AC (DA = 4091)
5D>dc>623B xx 6C>6D xx 623D xx 6C>6D xx AC (DA = 4503) (tight timing on 623B, add a 5C if you cannot do it) (5D can do damage on normal hit )
Double Hirensou combo (must be done in corner with 50%)
6C>6D xx 6B>623B xx 6C>6D xx (623D xx 6C>6D)x2 xx AC (DA = 6104, 6016 w/o 6B, 5903 w/o first 6C)
Triple Hirensou combo (lol)
(623D xx 6C>6D)x3 xx AC (DA = 5643)
(All combo tested and fully worked)
(Note: for 6B>623B, delay the 623B or air 236B will come out, and hold B for easier timing)
20 seconds in: http://www.youtube.com/watch?v=0P82LBP8YNg this combo isn't even listed here